Offline 51.161.198.135:50086 checked 26d ago
one grid - classic rust - AU Small Map
Connect
srv = rust.server("51.161.198.135:50088")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 00:16 UTC27d ago | 0 | NaN | running | 0 |
| 1 | Fri 18 Sep, 09:18 UTC41d ago | 1 | halved by day 2 | 14.6 days | 0 |
| 2 | Thu 17 Sep, 06:14 UTC42d ago | 1 | NaN | 1.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 124578
- map
- Procedural Map
- size
- 1500
- seed
- 124578
Server
srv.info()- address
- 51.161.198.135:50086
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 00:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
| 1 | Rustafied.com - AU Main | OC · groups of 16+ · weekly · 148 on average | 202/250 |
| 2 | Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 122 on average | 16/100 |
| 3 | Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 47 on average | 33/150 |
| 4 | Rustafied.com - AU Medium | OC · groups of 16+ · biweekly · 38 on average | 94/100 |
| 5 | Rustoria.co - AU Premium | OC · groups of 16+ · biweekly · 30 on average | 29/200 |
Quick answers
From the figures on this page.
Population
How does one grid - classic rust - AU Small Map compare in the rankings?
Rank #15,973 on seven-day player hours for one grid - classic rust - AU Small Map, within the top 70% of all ranked servers.
How full does one grid - classic rust - AU Small Map run?
The current row shows one grid - classic rust - AU Small Map offline; the last response was 26 days 19 hours ago.
Server facts
What is the Rust version on one grid - classic rust - AU Small Map?
Version Rust network protocol 2634 and build 166652 on Linux is reported by one grid - classic rust - AU Small Map. The protocol has to match before you can join, and Steam does the updating.
How reliable is one grid - classic rust - AU Small Map, and is it up?
Offline now for one grid - classic rust - AU Small Map, last seen 26 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is one grid - classic rust - AU Small Map hosted?
Its name points to Oceania, but one grid - classic rust - AU Small Map publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.161.198.135:50086.
Map and rules
Which rules apply on one grid - classic rust - AU Small Map, and what settings?
No gather rate appears in the name: one grid - classic rust - AU Small Map. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has one grid - classic rust - AU Small Map loaded?
Size 1,500, seed 124578: the procedural map on one grid - classic rust - AU Small Map, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does one grid - classic rust - AU Small Map wipe, and on what schedule?
one grid - classic rust - AU Small Map wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 1 hours ago.
On one grid - classic rust - AU Small Map, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Tags and filters
Which lists on Rust Data hold one grid - classic rust - AU Small Map, and which filters?
On Rust Data, one grid - classic rust - AU Small Map appears in these lists: Oceania Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on one grid - classic rust - AU Small Map?
Read by the game's server browser, the tags one grid - classic rust - AU Small Map publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into one grid - classic rust - AU Small Map?
Enter client.connect 51.161.198.135:50086 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.