Rust Data

rustdata.spaceservers51.161.198.135:50088.ipynb

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Offline 51.161.198.135:50086 checked 26d ago

one grid - classic rust - AU Small Map

moddedoxide

Connect

srv = rust.server("51.161.198.135:50088")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,973 # top 70%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctFri 18 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 00:16 UTC27d ago 0 NaN running 0
1 Fri 18 Sep, 09:18 UTC41d ago 1 halved by day 2 14.6 days 0
2 Thu 17 Sep, 06:14 UTC42d ago 1 NaN 1.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 124578
Map of one grid - classic rust - AU Small Map
map
Procedural Map
size
1500
seed
124578
Open on RustMaps

Server

srv.info()
address
51.161.198.135:50086
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 00:16 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
small map with monuments to get (green, blue & red card) Map Wipes: TUESDAY & SATURDAY 16:00 (EST) Rules: No Cheating, No Racism, No Advertising, No Allies, No Exceeding Team Limits

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0vanilla +OC · groups of 16+ · monthly · 1 on average0/75
1Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average202/250
2Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average16/100
3Rustopia.gg - AU MainOC · groups of 12+ · weekly · 47 on average33/150
4Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 38 on average94/100
5Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 30 on average29/200

Quick answers

From the figures on this page.

Population

How does one grid - classic rust - AU Small Map compare in the rankings?

Rank #15,973 on seven-day player hours for one grid - classic rust - AU Small Map, within the top 70% of all ranked servers.

How full does one grid - classic rust - AU Small Map run?

The current row shows one grid - classic rust - AU Small Map offline; the last response was 26 days 19 hours ago.

Server facts

What is the Rust version on one grid - classic rust - AU Small Map?

Version Rust network protocol 2634 and build 166652 on Linux is reported by one grid - classic rust - AU Small Map. The protocol has to match before you can join, and Steam does the updating.

How reliable is one grid - classic rust - AU Small Map, and is it up?

Offline now for one grid - classic rust - AU Small Map, last seen 26 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is one grid - classic rust - AU Small Map hosted?

Its name points to Oceania, but one grid - classic rust - AU Small Map publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.161.198.135:50086.

Map and rules

Which rules apply on one grid - classic rust - AU Small Map, and what settings?

No gather rate appears in the name: one grid - classic rust - AU Small Map. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has one grid - classic rust - AU Small Map loaded?

Size 1,500, seed 124578: the procedural map on one grid - classic rust - AU Small Map, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does one grid - classic rust - AU Small Map wipe, and on what schedule?

one grid - classic rust - AU Small Map wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 1 hours ago.

On one grid - classic rust - AU Small Map, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.

Tags and filters

Which lists on Rust Data hold one grid - classic rust - AU Small Map, and which filters?

On Rust Data, one grid - classic rust - AU Small Map appears in these lists: Oceania Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on one grid - classic rust - AU Small Map?

Read by the game's server browser, the tags one grid - classic rust - AU Small Map publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into one grid - classic rust - AU Small Map?

Enter client.connect 51.161.198.135:50086 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online