Rust Data

rustdata.spaceservers51.161.198.212:28001.ipynb

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Online EU 51.161.198.212:28000 checked 11m ago

Jimmcflee

monthly wipes moddedoxide

Connect

srv = rust.server("51.161.198.212:28001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69% · #2529 in EU
last wipe 27d ago # monthly schedule
next wipe 6d 16h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246803:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe · high confidence

usual gap0.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 16hThu 5 Nov, 19:00 UTCFW force wipe
134d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 02:28 UTC27d ago 1 NaN running 0
1 Thu 1 Oct, 16:25 UTC28d ago 1 NaN 0.4 days 1
2 Thu 1 Oct, 06:02 UTC28d ago 1 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1938561864
Map of Jimmcflee
map
Procedural Map
size
2000
seed
1938561864
Open on RustMaps

Server

srv.info()
address
51.161.198.212:28000
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 02:28 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average4/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average20/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average5/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 80 on average14/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average28/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 73 on average61/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Jimmcflee rank?

Ranked #15,269 on seven-day player hours, Jimmcflee is #2,529 in Europe and in the top 69% of all ranked servers.

How full does Jimmcflee run?

Jimmcflee reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does Jimmcflee perform?

The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 16,543, and that includes buildings, deployables and the rest. The memory field tops out at 1,598 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Jimmcflee on?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Jimmcflee. The protocol has to match before you can join, and Steam does the updating.

How reliable is Jimmcflee, and is it online now?

Jimmcflee reports itself online at the current refresh. The uptime it reports puts the last restart about 8 days 13 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 1 October 2026.

In which location is Jimmcflee hosted?

The EU tag is what Jimmcflee uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.161.198.212:28000 is its address.

Map and rules

Which settings and rules does Jimmcflee run?

You will not find a gather rate in the string Jimmcflee. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Jimmcflee selected?

Jimmcflee runs a procedural map of size 2,000 with seed 1938561864, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Jimmcflee wipe, and how often?

A single wipe each month, the force wipe, is all Jimmcflee does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 23 hours ago. Its tags carry a monthly wipe schedule.

On Jimmcflee, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold Jimmcflee, and which filters?

On Rust Data, Jimmcflee appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Jimmcflee hold?

Read by the game's server browser, the tags Jimmcflee publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Jimmcflee?

In Rust, F1 opens the console: type client.connect 51.161.198.212:28000. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,072 players 11,686 servers online