Rust Data

rustdata.spaceservers51.161.198.94:28021.ipynb

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Offline OC 51.161.198.94:28020 checked 2h ago

AU Hapis Island

weekly wipes moddedoxidepremium

Connect

srv = rust.server("51.161.198.94:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 5
rank #3,257 # top 15% · #86 in OC
last wipe 3h ago # weekly schedule
next wipe 7d 1h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75118:0002:0010:0019:0003:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608018:0002:0010:0019:0003:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 15% of all ranked servers, top 40% in OC. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence

usual gap4.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 5

Coming wipes

inatkind
07d 1hThu 5 Nov, 19:00 UTCFW force wipe
113d 14hThu 12 Nov, 07:50 UTCwipe
220d 14hThu 19 Nov, 07:50 UTCwipe
327d 14hThu 26 Nov, 07:50 UTCwipe
435d 1hThu 3 Dec, 19:00 UTCFW force wipe
541d 14hThu 10 Dec, 07:50 UTCwipe

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 12 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 07:50 UTC9h ago NaN NaN running 0
1 Thu 22 Oct, 17:02 UTC7d ago 4 NaN NaN 0
2 Sun 18 Oct, 01:27 UTC11d ago 5 held half 4.6 days 1
3 Fri 16 Oct, 10:38 UTC13d ago 4 NaN 1.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1337
Map of AU Hapis Island
map
Custom Map
size
4096
seed
1337

Server

srv.info()
address
51.161.198.94:28020
region
OC
max players
50
group limit
8, the default
wipe schedule
weekly
last wipe
29 Oct 2026, 13:31 UTC
hostname
–
first seen
16 Oct 2026

About this server · in its own words

print(srv.description)
Welcome to Hapis Island - Weekly wipe - Monthly BP wipe - No team limit, max UI 8 - Player Maintained Monuments features - Deepsea enabled - Daily server restart 4:00am ASDT

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average168/425
1Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average24/100
2Rustopia.gg - AU MainOC · groups of 12+ · weekly · 49 on average45/150
3Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average8/100
4RustForNoobs.com | Main | Weekly | AUOC · groups of 100+ · weekly · 2 on average0/150
5[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average2/75

Quick answers

From the figures on this page.

Population data

What position does AU Hapis Island take in the server rankings?

Ranked #3,257 on seven-day player hours, AU Hapis Island is #86 in Oceania and in the top 15% of all ranked servers.

How full does AU Hapis Island run?

Offline now for AU Hapis Island, with the last sample 2 hours ago. Over the last seven days it averaged 1 players and peaked at 5. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 1 players.

Server facts

How well does AU Hapis Island perform?

Averaged over 48 hours: 9 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 83,551 entities. A high of 2,144 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does AU Hapis Island run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by AU Hapis Island. The protocol has to match before you can join, and Steam does the updating.

How reliable is AU Hapis Island, and is it up?

The latest sample has AU Hapis Island offline, with a last sighting 2 hours ago. Count back 30 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 16 October 2026.

Where does AU Hapis Island sit?

The OC tag is what AU Hapis Island uses to list itself in Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.161.198.94:28020 is its address.

Rules, settings, map

Which settings and rules does AU Hapis Island run?

You will not find a gather rate in the string AU Hapis Island. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Premium status is needed to join. VAC, Valve's anti-cheat, is enabled.

Which map has AU Hapis Island selected?

AU Hapis Island runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe data

On what schedule does AU Hapis Island wipe?

The prediction follows the tag, because AU Hapis Island's wipes on record are too few to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 3 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.

On AU Hapis Island, what happens on wipe day?

The average peak over recent wipes is 4 players. Peak population on the latest wipe came 12 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 5.

Tags and filters

Which lists on Rust Data hold AU Hapis Island, and which filters?

The Rust Data lists that AU Hapis Island fits are: Oceania Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Which meanings do the tags on AU Hapis Island hold?

These tags are published by AU Hapis Island and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^w (Weekly): The interval is one week; ^q (Premium): Premium status is needed to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): Oceania is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into AU Hapis Island?

The manual route: launch Rust, F1, then client.connect 51.161.198.94:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Premium status is needed to join.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly The interval is one week.

Mods and access

^q
Premium Premium status is needed to join.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

OC
Oceania Oceania is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,018 players 11,889 servers online