Offline 51.161.199.206:28024 checked 26d ago
Winterust - Pre Release AU Monthly
Connect
srv = rust.server("51.161.199.206:28023")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustafied.com - AU Main | OC · groups of 16+ · weekly · 145 on average | 620/650 |
| 1 | Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 121 on average | 65/100 |
| 2 | Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 54 on average | 107/150 |
| 3 | Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 6/100 |
| 4 | Rustafied.com - AU Medium | OC · groups of 16+ · biweekly · 29 on average | 291/300 |
| 5 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 29 on average | 28/100 |
Quick answers
From the figures on this page.
Population
How does Winterust - Pre Release AU Monthly compare in the rankings?
Over the last seven days Winterust - Pre Release AU Monthly sits at #15,954 on player hours, in the top 70% of ranked servers.
How many players does Winterust - Pre Release AU Monthly hold at once?
Offline now for Winterust - Pre Release AU Monthly, with the last sample 26 days 9 hours ago.
About the server
Which Rust version is Winterust - Pre Release AU Monthly on?
Rust network protocol 2634 and build 166465 on Linux is what Winterust - Pre Release AU Monthly runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Winterust - Pre Release AU Monthly, and is it up?
Winterust - Pre Release AU Monthly is offline at this refresh; the last response came 26 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 1 October 2026.
Where does Winterust - Pre Release AU Monthly sit?
No region tag is published by Winterust - Pre Release AU Monthly, though its name points to Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.161.199.206:28024 is its address.
Settings and map
Which rules apply on Winterust - Pre Release AU Monthly, and what settings?
No gather rate appears in the name: Winterust - Pre Release AU Monthly. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Winterust - Pre Release AU Monthly selected?
The game generates the map on Winterust - Pre Release AU Monthly: procedural, size 4,500, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe schedule
On what schedule does Winterust - Pre Release AU Monthly wipe?
Too few wipes are on record for Winterust - Pre Release AU Monthly to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days ago.
Tags, lists
Which Rust Data filters and lists contain Winterust - Pre Release AU Monthly?
The Rust Data lists that Winterust - Pre Release AU Monthly fits are: Oceania Rust servers and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Winterust - Pre Release AU Monthly?
Read by the game's server browser, the tags Winterust - Pre Release AU Monthly publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166465 (Build): Build number: 166465; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Winterust - Pre Release AU Monthly?
The manual route: launch Rust, F1, then client.connect 51.161.199.206:28024. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.