Rust Data

rustdata.spaceservers51.161.199.206:28052.ipynb

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Online 51.161.199.206:28051 checked 13m ago

A Rust Staging Server

Connect

srv = rust.server("51.161.199.206:28052")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,276 # top 69%
last wipe 31d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 23:45 UTC31d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 224871
Map of A Rust Staging Server
map
Custom Map
size
4250
seed
224871

Server

srv.info()
address
51.161.199.206:28051
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 23:45 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average186/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average239/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average671/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average743/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average604/725

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does A Rust Staging Server rank?

Player hours over seven days put A Rust Staging Server at #15,276, in the top 69% of the ranked set.

How many players does A Rust Staging Server hold at once?

0 is the count in the players field for A Rust Staging Server at this refresh. Over the last seven days it averaged 0 players.

Server data

What does performance look like on A Rust Staging Server?

The 48-hour average is 59 server fps, with a low of 54. Buildings, deployables and all else in the world took the count as high as 113,000 entities. A high of 6,095 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is A Rust Staging Server on?

The build is Rust network protocol 2635 and build 168330 on Linux, run by A Rust Staging Server. Steam updates your game for you, but the protocol must match to join.

Is A Rust Staging Server up, and what does its uptime show?

A Rust Staging Server reports itself online at the current refresh. The uptime it reports puts the last restart about 12 days 9 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does A Rust Staging Server sit?

No region is published by A Rust Staging Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.161.199.206:28051 is its address.

Rules, settings, map

Which rules apply on A Rust Staging Server, and what settings?

No gather rate appears in the name: A Rust Staging Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has A Rust Staging Server loaded?

Size 4,250, seed 224871: the procedural map on A Rust Staging Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipe data

When does A Rust Staging Server wipe, and on what schedule?

Too few wipes are on record for A Rust Staging Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 31 days 22 hours ago.

On A Rust Staging Server, what happens on wipe day?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does A Rust Staging Server appear among Rust Data lists and filters?

These Rust Data lists include A Rust Staging Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Rust Staging Server hold?

These tags are published by A Rust Staging Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168330 (Build): Build number: 168330; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; oxidation (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into A Rust Staging Server?

In Rust, F1 opens the console: type client.connect 51.161.199.206:28051. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,gmrust,cs168330,ts8,oxidation

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players The server lists 0 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168330
Build Build number: 168330.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Other

oxidation
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,292 players 11,794 servers online