Online OC 51.161.219.251:28005 checked 9m ago
OUTBACK AU 3x
Connect
srv = rust.server("51.161.219.251:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers, top 53% in OC. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 11:01 UTC20d ago | 8 | NaN | running | 7 |
| 1 | Fri 9 Oct, 00:57 UTC20d ago | 8 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 43829
- map
- Procedural Map
- size
- 4000
- seed
- 43829
Server
srv.info()- address
- 51.161.219.251:28005
- region
- OC
- max players
- 50
- group limit
- 6 max
- wipe schedule
- monthly
- last wipe
- 9 Oct 2026, 11:01 UTC
- hostname
- –
- first seen
- 8 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WARBANDITS.GG AU 3X |Solo/Duo/Trio/Quad/Max5|x3 JUST WIPED | OC · groups of 5 · 3x · weekly · 2 on average | 2/100 |
| 1 | [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped | OC · groups of 20+ · 3x · monthly · 10 on average | 8/100 |
| 2 | [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | OC · groups of 10+ · 3x · monthly · 6 on average | 4/100 |
| 3 | [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded | OC · groups of 8+ · 3x · monthly · 2 on average | 2/50 |
| 4 | [EU] RustNRelax 3x Quad/Max 5 | Monthly | No BP Wipes | Wiped 2 | EU · groups of 5 · 3x · monthly · 5 on average | 11/150 |
| 5 | EasyRust 2 | No Decay | Monthly | OC · groups of 6 · monthly · 3 on average | 1/50 |
Quick answers
From the figures on this page.
Population data
What position does OUTBACK AU 3x take in the server rankings?
On seven-day player hours OUTBACK AU 3x is #4,925 overall and #113 in Oceania, inside the top 22% of all ranked servers.
How many players does OUTBACK AU 3x hold at once?
The sample now reads 0 players for OUTBACK AU 3x, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 02:00 UTC is the busiest, at 2 players.
About the server
What does performance look like on OUTBACK AU 3x?
The 48-hour average is 29 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 122,777 entities. Memory peaked at 3,887 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is OUTBACK AU 3x on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by OUTBACK AU 3x. Steam updates your game for you, but the protocol must match to join.
How reliable is OUTBACK AU 3x, and is it online now?
The current sample puts OUTBACK AU 3x online. A restart about 17 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 8 October 2026.
Which location does OUTBACK AU 3x run from?
The OC tag is what OUTBACK AU 3x uses to list itself in Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.161.219.251:28005 is its address.
Settings and map
What rules and settings are recorded for OUTBACK AU 3x?
Gather sits at 3x, read from the server's own name: OUTBACK AU 3x. Group size tops out at 6 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has OUTBACK AU 3x selected?
The game generates the map on OUTBACK AU 3x: procedural, size 4,000, seed 43829. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does OUTBACK AU 3x wipe, and how often?
A single wipe each month, the force wipe, is all OUTBACK AU 3x does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 20 days 5 hours ago. The tags list wipes as monthly.
On OUTBACK AU 3x, what happens on wipe day?
The average peak over recent wipes is 8 players. The crowd on the latest wipe topped out 3 hours after it began.
Tags and filters
Which lists on Rust Data hold OUTBACK AU 3x, and which filters?
These Rust Data lists include OUTBACK AU 3x: Oceania Rust servers, Modded Rust servers and 3x Rust servers, filtered live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Which meanings do the tags on OUTBACK AU 3x hold?
The game's server browser reads these tags from OUTBACK AU 3x: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts6 (Group limit): The team cap is 6; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to OUTBACK AU 3x?
The manual route: launch Rust, F1, then client.connect 51.161.219.251:28005. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
