Rust Data

rustdata.spaceservers51.161.219.251:28026.ipynb

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Online EU 51.161.219.251:28025 checked 10m ago

Pine Hosting - Rust Server

monthly wipes moddedoxide

Connect

srv = rust.server("51.161.219.251:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,261 # top 69% · #2527 in EU
last wipe 12d ago # monthly schedule
next wipe 6d 10h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246809:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct20 Oct22 Oct25 Oct27 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1
Map of Pine Hosting - Rust Server
map
Procedural Map
size
2000
seed
1
Open on RustMaps

Server

srv.info()
address
51.161.219.251:28025
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
17 Oct 2026, 09:26 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average29/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average96/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average14/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 80 on average37/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average63/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 73 on average196/1000

Quick answers

From the figures on this page.

Population data

What position does Pine Hosting - Rust Server take in the server rankings?

Ranked #15,261 on seven-day player hours, Pine Hosting - Rust Server is #2,527 in Europe and in the top 69% of all ranked servers.

How many players does Pine Hosting - Rust Server hold at once?

The sample now reads 0 players for Pine Hosting - Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Pine Hosting - Rust Server?

Averaged over 48 hours: 5 server fps, never under 5. The entity count peaked at 14,636, covering buildings, deployables and the rest of the world. Memory peaked at 1,541 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Pine Hosting - Rust Server on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Pine Hosting - Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is Pine Hosting - Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for Pine Hosting - Rust Server. A restart about 8 days 18 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 17 October 2026.

Which location does Pine Hosting - Rust Server run from?

In Europe, Pine Hosting - Rust Server lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.161.219.251:28025 is its address.

Map and rules

Which rules apply on Pine Hosting - Rust Server, and what settings?

The name Pine Hosting - Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Pine Hosting - Rust Server loaded?

Pine Hosting - Rust Server runs a procedural map of size 2,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Pine Hosting - Rust Server wipe, and on what schedule?

Expect an estimate: Pine Hosting - Rust Server's next wipe is projected from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 12 days 23 hours ago. A monthly wipe schedule is published in its tags.

Tags and filters

Which Rust Data filters and lists contain Pine Hosting - Rust Server?

On Rust Data, Pine Hosting - Rust Server appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on Pine Hosting - Rust Server hold?

The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Pine Hosting - Rust Server?

In Rust, F1 opens the console: type client.connect 51.161.219.251:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,165 players 11,631 servers online