Rust Data

rustdata.spaceservers51.161.219.28:27017.ipynb

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Online 51.161.219.28:28015 checked 8m ago

RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10

2x moddedoxide

Connect

srv = rust.server("51.161.219.28:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 5/50 # 10% full
7-day average 12 # peak 87
rank #893 # top 4%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak82players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 87, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 03:58 UTC5d ago 87 NaN running 1
1 Fri 23 Oct, 09:55 UTC6d ago 87 NaN 0.8 days 1
2 Fri 16 Oct, 07:30 UTC13d ago 72 halved by day 1 7.1 days 0
3 Wed 14 Oct, 01:50 UTC15d ago 129 halved by day 1 2.2 days 1
4 Tue 6 Oct, 09:58 UTC23d ago 0 NaN 7.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10
map
Custom Map
size
3000
seed
50000

Server

srv.info()
address
51.161.219.28:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 03:58 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 837 on average748/800
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 615 on average456/475
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 377 on average143/200
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 353 on average639/685
4Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 333 on average922/960
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 317 on average157/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 rank?

Rank #893 on seven-day player hours for RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10, within the top 4% of all ranked servers.

How many players does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 hold at once?

The sample now reads 5 players for RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10, out of 50 slots. Over the last seven days it averaged 12 players and peaked at 87. Averaged by hour over 48 hours, 06:00 UTC is the busiest, at 15 players.

Server facts

What does performance look like on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?

Server fps over the last 48 hours averages 236; the floor is 226. Buildings, deployables and all else in the world took the count as high as 72,749 entities. A high of 4,400 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10. Steam updates your game for you, but the protocol must match to join.

How reliable is RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10, and is it up?

RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days 17 hours ago. Over the last 7 full days the hours up number 155 of 168, 92%. The first row Rust Data holds for it is dated 27 September 2026.

Where does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 sit?

There is no region published for RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.161.219.28:28015 is its address.

Map and rules

Which rules apply on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10, and what settings?

The name carries the figure: RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 runs 2x gather. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?

RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 runs a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe data

On what schedule does RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 wipe?

No next wipe can be predicted for RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 5 days 11 hours ago, and that is the one in play.

What is wipe day on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 like?

The average peak over recent wipes is 82 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Which Rust Data filters and lists contain RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?

On Rust Data, RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 appears in these lists: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.

Which meanings do the tags on RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 hold?

Read by the game's server browser, the tags RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10 publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to RAR 2X QUAD︱WEEKLY CASH︱JUST WIPED! 24/10?

Enter client.connect 51.161.219.28:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,541 players 11,866 servers online