Offline 51.187.104.122:28015 checked 35d ago
My Private Test Server
Connect
srv = rust.server("51.187.104.122:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.187.104.122:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 07:56 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 500/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 410/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 57/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 56/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 156/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does My Private Test Server rank?
Over the last seven days My Private Test Server sits at #14,093 on player hours, in the top 64% of ranked servers.
What population does My Private Test Server carry?
Offline now for My Private Test Server, with the last sample 35 days 4 hours ago.
Server data
Which Rust version is My Private Test Server on?
The build is Rust network protocol 2633 and build 165590 on Windows, run by My Private Test Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Private Test Server, and is it online now?
My Private Test Server is offline at this refresh; the last response came 35 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 24 September 2026.
Where does My Private Test Server sit?
There is no region published for My Private Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.187.104.122:28015 is its address.
Rules, settings, map
Which settings and rules does My Private Test Server run?
No gather rate appears in the name: My Private Test Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on My Private Test Server?
My Private Test Server runs a procedural map, which the game generates.
Wipe schedule
When does My Private Test Server wipe, and how often?
A rhythm cannot be read from the wipes of My Private Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 35 days 4 hours ago.
Tags and filters
Which lists on Rust Data hold My Private Test Server, and which filters?
These Rust Data lists include My Private Test Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Private Test Server hold?
These tags are published by My Private Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165590 (Build): The server runs build 165590; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into My Private Test Server?
In Rust, F1 opens the console: type client.connect 51.187.104.122:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.