Online EU 51.195.4.98:50065 checked 9m ago
[ITA] CyberRust (RP)
Connect
srv = rust.server("51.195.4.98:50016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers, top 43% in EU, and #216 of the quad servers (top 26%). Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 14:42 UTC25d ago | 3 | NaN | running | 1 |
| 1 | Thu 1 Oct, 18:25 UTC FW27d ago | 1 | NaN | 1.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2122343034
- map
- Procedural Map
- size
- 4500
- seed
- 2122343034
Server
srv.info()- address
- 51.195.4.98:50065
- region
- EU
- max players
- 40
- group limit
- quad
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 14:42 UTC
- hostname
- –
- first seen
- 29 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7/60 |
| 1 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 8/80 |
| 2 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 4/100 |
| 3 | [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 2/100 |
| 4 | EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays | EU · quad · weekly · 2 on average | 1/200 |
| 5 | Aqua Rust | Server has migrated | EU · quad · monthly · 2 on average | 0/100 |
Quick answers
From the figures on this page.
Population
How does [ITA] CyberRust (RP) compare in the rankings?
On seven-day player hours [ITA] CyberRust (RP) is #3,376 overall and #1,265 in Europe, inside the top 15% of all ranked servers. Within the quad group, its rank is #216.
What population does [ITA] CyberRust (RP) carry?
The sample now reads 1 players for [ITA] CyberRust (RP), out of 40 slots. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 2 players.
About the server
How well does [ITA] CyberRust (RP) perform?
The 48-hour average is 75 server fps, with a low of 54. The entity count peaked at 123,795, covering buildings, deployables and the rest of the world. The memory field tops out at 4,171 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [ITA] CyberRust (RP) run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [ITA] CyberRust (RP). Joining needs the same protocol on your game; Steam handles the update.
How reliable is [ITA] CyberRust (RP), and is it online now?
The current sample puts [ITA] CyberRust (RP) online. A restart about 5 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 29 September 2026.
In which location is [ITA] CyberRust (RP) hosted?
With its EU tag, [ITA] CyberRust (RP) lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.195.4.98:50065 is its address.
Map and rules
Which settings and rules does [ITA] CyberRust (RP) run?
You will not find a gather rate in the string [ITA] CyberRust (RP). Up to 4 players may share a group (quad). Recorded as roleplay, rules, towns and jobs for roleplay. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on [ITA] CyberRust (RP)?
[ITA] CyberRust (RP) runs a procedural map of size 4,500 with seed 2122343034, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does [ITA] CyberRust (RP) wipe, and on what schedule?
The record for [ITA] CyberRust (RP) holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 21 hours ago.
What is wipe day on [ITA] CyberRust (RP) like?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 27 hours in.
Tags, lists
Which Rust Data filters and lists contain [ITA] CyberRust (RP)?
The Rust Data lists that [ITA] CyberRust (RP) fits are: EU Rust servers, Modded Rust servers and Rust roleplay servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad.
How should you read the server tags on [ITA] CyberRust (RP)?
Read by the game's server browser, the tags [ITA] CyberRust (RP) publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^r (Roleplay): A server built for roleplay; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to [ITA] CyberRust (RP)?
The manual route: launch Rust, F1, then client.connect 51.195.4.98:50065. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/EaKBYNfbRR.
