Rust Data

rustdata.spaceservers51.195.61.179:27017.ipynb

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Offline 51.195.61.179:27015 checked 29d ago

SfA Test

Connect

srv = rust.server("51.195.61.179:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #16,787 # top 70%
last wipe 30d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
51.195.61.179:27015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 14:57 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average110/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average130/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average482/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average554/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average455/525

Quick answers

From the figures on this page.

Population

What position does SfA Test take in the server rankings?

Rank #16,787 on seven-day player hours for SfA Test, within the top 70% of all ranked servers.

How full does SfA Test run?

Offline now for SfA Test, with the last sample 29 days 9 hours ago.

Server data

What is the Rust version on SfA Test?

The build is Rust network protocol 2634 and build 166353 on Linux, run by SfA Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is SfA Test, and is it online now?

The latest sample has SfA Test offline, with a last sighting 29 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 29 September 2026.

In which location is SfA Test hosted?

There is no region published for SfA Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.195.61.179:27015.

Rules, settings, map

What rules and settings are recorded for SfA Test?

The name SfA Test carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does SfA Test wipe, and how often?

A rhythm cannot be read from the wipes of SfA Test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 30 days 8 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold SfA Test, and which filters?

On Rust Data, SfA Test appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on SfA Test?

Read by the game's server browser, the tags SfA Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166353 (Build): Build number: 166353; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join SfA Test?

Enter client.connect 51.195.61.179:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs166353,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166353
Build Build number: 166353.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,070 players 11,731 servers online