Rust Data

rustdata.spaceservers51.195.63.11:20501.ipynb

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Online EU 51.195.63.11:20500 checked 10m ago

Trinity Rust

weekly wipes vanillamoddedcarbon

Connect

srv = rust.server("51.195.63.11:20501")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69% · #2555 in EU
last wipe 25d ago # weekly schedule
next wipe 2d 0h # Sat 31 Oct, 15:06 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Saturday 31 October, 15:06 UTC, in 2d 0h. # Its weekly schedule tag · low confidence

usual gap16 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
02d 0hSat 31 Oct, 15:06 UTCwipe
17d 4hThu 5 Nov, 19:00 UTCFW force wipe
29d 0hSat 7 Nov, 15:06 UTCwipe
316d 0hSat 14 Nov, 15:06 UTCwipe
423d 0hSat 21 Nov, 15:06 UTCwipe
530d 0hSat 28 Nov, 15:06 UTCwipe
635d 4hThu 3 Dec, 19:00 UTCFW force wipe
737d 0hSat 5 Dec, 15:06 UTCwipe

The first 48 hours of its last wipes

Sat 3 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 15:06 UTC25d ago 0 NaN running 0
1 Thu 17 Sep, 14:47 UTC41d ago 0 NaN 16 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1024 · seed 571345021
Map of Trinity Rust
map
CraggyIsland
size
1024
seed
571345021

Server

srv.info()
address
51.195.63.11:20500
region
EU
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
3 Oct 2026, 15:06 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average118/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average40/200
3[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average13/175
4TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 24 on average33/100
5RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 10 on average5/100

Quick answers

From the figures on this page.

Player counts

How does Trinity Rust compare in the rankings?

Player hours over the last seven days: #15,335 for Trinity Rust, #2,555 in Europe, within the top 69% of the ranked set.

What population does Trinity Rust carry?

Trinity Rust reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

About the server

How well does Trinity Rust perform?

Averaged over 48 hours: 254 server fps, never under 219. The entity count peaked at 3,191, covering buildings, deployables and the rest of the world. Memory peaked at 3,409 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Trinity Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Trinity Rust. Joining needs the same protocol on your game; Steam handles the update.

Is Trinity Rust up, and what does its uptime show?

Trinity Rust reports itself online at the current refresh. A restart about 7 days 2 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does Trinity Rust sit?

In Europe, Trinity Rust lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.195.63.11:20500 is its address.

Rules, settings, map

Which settings and rules does Trinity Rust run?

You will not find a gather rate in the string Trinity Rust. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

Which map has Trinity Rust loaded?

The game generates the map on Trinity Rust: procedural, size 1,024, seed 571345021. Because size and seed determine the map, it can be viewed on RustMaps via this page. CraggyIsland is what the map name field says.

Wipes and dates

When does Trinity Rust wipe, and on what schedule?

The tag sets the prediction: Trinity Rust has too few wipes on record to confirm its schedule. Saturday 31 October at 15:06 UTC is when the next wipe is due. A new world was started 25 days 23 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.

On Trinity Rust, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Trinity Rust?

These Rust Data lists include Trinity Rust: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on Trinity Rust?

The game's server browser reads these tags from Trinity Rust: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Trinity Rust?

The manual route: launch Rust, F1, then client.connect 51.195.63.11:20500. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://hosting.alkad.org/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,123 players 11,826 servers online