Rust Data

rustdata.spaceservers51.195.88.143:20601.ipynb

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Online EU 51.195.88.143:20600 checked 6m ago

GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK

2x moddedoxide

Connect

srv = rust.server("51.195.88.143:20601")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #12,310 # top 55% · #2363 in EU
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 55% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 13:50 UTC13d ago 0 NaN running 0
1 Fri 9 Oct, 11:45 UTC20d ago 1 halved by day 2 7.1 days 0
2 Sat 3 Oct, 03:37 UTC26d ago 0 NaN 6.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 245646012
Map of GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK
map
Procedural Map
size
2500
seed
245646012
Open on RustMaps

Server

srv.info()
address
51.195.88.143:20600
region
EU
max players
50
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 13:50 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 819 on average635/700
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 611 on average1420/1475
2EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average757/790
3Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 335 on average593/680
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 318 on average81/1000
5Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 295 on average941/1000

Quick answers

From the figures on this page.

Population

How does GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK compare in the rankings?

Ranked #12,310 on seven-day player hours, GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK is #2,363 in Europe and in the top 55% of all ranked servers.

What population does GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK carry?

The sample now reads 0 players for GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What does performance look like on GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK?

Averaged over 48 hours: 151 server fps, never under 17. Buildings, deployables and all else in the world took the count as high as 31,560 entities. Memory peaked at 2,357 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK?

Rust network protocol 2635 and build 168909 on Linux is what GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK, and is it up?

GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK reports itself online at the current refresh. Count back 29 hours from its reported uptime to get the last restart. 147 of 168 hours up over the last 7 full days, or 88%. Rust Data logged it first on 29 September 2026.

In which location is GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK hosted?

In Europe, GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.195.88.143:20600.

Rules, settings, map

Which settings and rules does GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK run?

The name carries the figure: GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK runs 2x gather. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK selected?

GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK runs a procedural map of size 2,500 with seed 245646012, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK wipe, and on what schedule?

No next wipe can be predicted for GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 13 days 6 hours ago, and that is the one in play.

On GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.

Lists and tags

Where does GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK appear among Rust Data lists and filters?

On Rust Data, GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK appears in these lists: EU Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK?

These tags are published by GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into GOD RUST #2 [ X2 | SEMI-CLASSIC |NOLIMIT | LOOT+ | BY PRANIK?

The manual route: launch Rust, F1, then client.connect 51.195.88.143:20600. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,516 players 11,835 servers online