Online 51.210.5.126:28015 checked 12m ago
My Untitled Rust Server
Connect
srv = rust.server("51.210.5.126:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 51.210.5.126:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Aug 2026, 11:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 441/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 355/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 33/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 152/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Untitled Rust Server rank?
Over the last seven days My Untitled Rust Server sits at #15,323 on player hours, in the top 69% of ranked servers.
How full does My Untitled Rust Server run?
The sample now reads 0 players for My Untitled Rust Server, out of 500 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on My Untitled Rust Server?
Averaged over 48 hours: 83 server fps, never under 66. The entity count peaked at 121,229, covering buildings, deployables and the rest of the world. Memory peaked at 5,273 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is My Untitled Rust Server on?
Version Rust network protocol 2632 and build 161125 on Linux is reported by My Untitled Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is My Untitled Rust Server up, and what does its uptime show?
The current sample puts My Untitled Rust Server online. Count back 38 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 166 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does My Untitled Rust Server run from?
For My Untitled Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.210.5.126:28015 is its address.
Map and rules
Which rules apply on My Untitled Rust Server, and what settings?
The name My Untitled Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has My Untitled Rust Server selected?
The game generates the map on My Untitled Rust Server: procedural, size 4,500, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does My Untitled Rust Server wipe, and on what schedule?
The record for My Untitled Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 64 days 23 hours ago.
Tags and filters
Which lists on Rust Data hold My Untitled Rust Server, and which filters?
These Rust Data lists include My Untitled Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Untitled Rust Server?
The game's server browser reads these tags from My Untitled Rust Server: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs161125 (Build): Recorded game build: 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into My Untitled Rust Server?
The manual route: launch Rust, F1, then client.connect 51.210.5.126:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.