Online 51.222.203.216:28025 checked 10m ago
[US] MR Staging
Connect
srv = rust.server("51.222.203.216:28024")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 43 on average | 28/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 19/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 9/100 |
| 3 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 6/150 |
| 4 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 6/175 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 4/90 |
Quick answers
From the figures on this page.
Population data
What position does [US] MR Staging take in the server rankings?
Over the last seven days [US] MR Staging sits at #15,310 on player hours, in the top 69% of ranked servers.
How many players does [US] MR Staging hold at once?
The sample now reads 0 players for [US] MR Staging, out of 40 slots. Over the last seven days it averaged 0 players.
Server facts
How well does [US] MR Staging perform?
Averaged over 48 hours: 183 server fps, never under 80. Buildings, deployables and all else in the world took the count as high as 129,000 entities. Memory peaked at 6,696 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [US] MR Staging run?
Version Rust network protocol 2635 and build 169120 on Linux is reported by [US] MR Staging. The protocol has to match before you can join, and Steam does the updating.
How reliable is [US] MR Staging, and is it online now?
[US] MR Staging reports itself online at the current refresh. A restart about 3 days 8 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 18 October 2026.
Which location does [US] MR Staging run from?
Its name points to North America, but [US] MR Staging publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.222.203.216:28025 is its address.
Map and rules
Which settings and rules does [US] MR Staging run?
The name [US] MR Staging carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
What is the map on [US] MR Staging?
[US] MR Staging runs a procedural map of size 5,250 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe schedule
On what schedule does [US] MR Staging wipe?
Too few wipes are on record for [US] MR Staging to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 23 hours ago.
Tags and filters
Which lists on Rust Data hold [US] MR Staging, and which filters?
These Rust Data lists include [US] MR Staging: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on [US] MR Staging?
These tags are published by [US] MR Staging and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169120 (Build): The server runs build 169120; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into [US] MR Staging?
Enter client.connect 51.222.203.216:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://markiii-rust.co.uk/.