Rust Data

rustdata.spaceservers51.222.203.216:28024.ipynb

Run all rust-data · live

‹ All servers

Online 51.222.203.216:28025 checked 10m ago

[US] MR Staging

vanillamoddedcarbon

Connect

srv = rust.server("51.222.203.216:28024")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5250 · seed 1337
Map of [US] MR Staging
map
Custom Map
size
5250
seed
1337

Server

srv.info()
address
51.222.203.216:28025
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 19:45 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 43 on average28/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average19/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average9/100
3Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average6/150
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average6/175
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90

Quick answers

From the figures on this page.

Population data

What position does [US] MR Staging take in the server rankings?

Over the last seven days [US] MR Staging sits at #15,310 on player hours, in the top 69% of ranked servers.

How many players does [US] MR Staging hold at once?

The sample now reads 0 players for [US] MR Staging, out of 40 slots. Over the last seven days it averaged 0 players.

Server facts

How well does [US] MR Staging perform?

Averaged over 48 hours: 183 server fps, never under 80. Buildings, deployables and all else in the world took the count as high as 129,000 entities. Memory peaked at 6,696 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [US] MR Staging run?

Version Rust network protocol 2635 and build 169120 on Linux is reported by [US] MR Staging. The protocol has to match before you can join, and Steam does the updating.

How reliable is [US] MR Staging, and is it online now?

[US] MR Staging reports itself online at the current refresh. A restart about 3 days 8 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 18 October 2026.

Which location does [US] MR Staging run from?

Its name points to North America, but [US] MR Staging publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.222.203.216:28025 is its address.

Map and rules

Which settings and rules does [US] MR Staging run?

The name [US] MR Staging carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

What is the map on [US] MR Staging?

[US] MR Staging runs a procedural map of size 5,250 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe schedule

On what schedule does [US] MR Staging wipe?

Too few wipes are on record for [US] MR Staging to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 23 hours ago.

Tags and filters

Which lists on Rust Data hold [US] MR Staging, and which filters?

These Rust Data lists include [US] MR Staging: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on [US] MR Staging?

These tags are published by [US] MR Staging and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169120 (Build): The server runs build 169120; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into [US] MR Staging?

Enter client.connect 51.222.203.216:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://markiii-rust.co.uk/.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169120,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs169120
Build The server runs build 169120.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,128 players 11,899 servers online