Online NA 51.222.244.171:25575 checked 12m ago
Legion Network | Detroit US | Custom Map
Connect
srv = rust.server("51.222.244.171:25576")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 34/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 30 on average | 33/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 83/100 |
| 3 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 7/150 |
| 4 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 16/175 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7/90 |
Quick answers
From the figures on this page.
Population
How does Legion Network | Detroit US | Custom Map compare in the rankings?
Player hours over the last seven days: #12,698 for Legion Network | Detroit US | Custom Map, #1,376 in North America, within the top 57% of the ranked set.
How full does Legion Network | Detroit US | Custom Map run?
Current row: 0 players on Legion Network | Detroit US | Custom Map, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How well does Legion Network | Detroit US | Custom Map perform?
The 48-hour average is 201 server fps, with a low of 176. Entity numbers reached 98,460, and that includes buildings, deployables and the rest. Memory peaked at 4,111 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Legion Network | Detroit US | Custom Map run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Legion Network | Detroit US | Custom Map. Steam updates your game for you, but the protocol must match to join.
How reliable is Legion Network | Detroit US | Custom Map, and is it online now?
The current sample puts Legion Network | Detroit US | Custom Map online. Count back 6 days 20 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 21 October 2026.
Which location does Legion Network | Detroit US | Custom Map run from?
The NA tag is what Legion Network | Detroit US | Custom Map uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.222.244.171:25575 is its address.
Rules, settings, map
What rules and settings are recorded for Legion Network | Detroit US | Custom Map?
No gather rate appears in the name: Legion Network | Detroit US | Custom Map. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Legion Network | Detroit US | Custom Map?
Size 4,000, seed 1337: the procedural map on Legion Network | Detroit US | Custom Map, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe schedule
When does Legion Network | Detroit US | Custom Map wipe, and on what schedule?
The record for Legion Network | Detroit US | Custom Map holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 8 days 21 hours ago, and that is the one in play.
Tags, lists
Where does Legion Network | Detroit US | Custom Map appear among Rust Data lists and filters?
These Rust Data lists include Legion Network | Detroit US | Custom Map: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Legion Network | Detroit US | Custom Map?
The game's server browser reads these tags from Legion Network | Detroit US | Custom Map: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Legion Network | Detroit US | Custom Map?
In Rust, F1 opens the console: type client.connect 51.222.244.171:25575. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/jsSEd8JUn5.
