Offline EU 51.254.210.58:28015 checked 26d ago
rebranding
Connect
srv = rust.server("51.254.210.58:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 16:56 UTC, in 11h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 11h | Thu 29 Oct, 16:56 UTC | wipe |
| 1 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 11h | Thu 12 Nov, 16:56 UTC | wipe |
| 3 | 21d 11h | Thu 19 Nov, 16:56 UTC | wipe |
| 4 | 28d 11h | Thu 26 Nov, 16:56 UTC | wipe |
| 5 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 42d 11h | Thu 10 Dec, 16:56 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 16:56 UTC27d ago | 0 | NaN | running | 0 |
| 1 | Thu 24 Sep, 16:56 UTC34d ago | 8 | halved by day 2 | 7 days | 0 |
| 2 | Thu 17 Sep, 16:55 UTC41d ago | 23 | halved by day 5 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1740670201
- map
- Procedural Map
- size
- 3500
- seed
- 1740670201
Server
srv.info()- address
- 51.254.210.58:28015
- region
- EU
- max players
- 150
- group limit
- quad
- wipe schedule
- weekly
- last wipe
- 1 Oct 2026, 16:56 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad | EU · quad · weekly · 13 on average | 0/200 |
| 1 | RustForNoobs.com | Solo Duo Trio Quad | Weekly | EU | EU · quad · weekly · 3 on average | 0/150 |
| 2 | WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | EU · quad · weekly · 2 on average | 0/100 |
| 3 | EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays | EU · quad · weekly · 2 on average | 1/200 |
| 4 | ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED | EU · quad · weekly · 2 on average | 0/200 |
| 5 | Rusticated.com - EU Premium Trio | Thursday Wipes | EU · trio · weekly · 135 on average | 11/150 |
Quick answers
From the figures on this page.
Population
What position does rebranding take in the server rankings?
Ranked #15,973 on seven-day player hours, rebranding is #2,480 in Europe and in the top 70% of all ranked servers. Within the quad group, its rank is #639.
How many players does rebranding hold at once?
rebranding returns no live count at this refresh, having last been seen 26 days 7 hours ago.
Server facts
What Rust version does rebranding run?
Version Rust network protocol 2633 and build 165217 on Linux is reported by rebranding. Steam updates your game for you, but the protocol must match to join.
How reliable is rebranding, and is it up?
Offline now for rebranding, last seen 26 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 September 2026.
Which location does rebranding run from?
In Europe, rebranding lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.254.210.58:28015.
Settings and map
Which settings and rules does rebranding run?
You will not find a gather rate in the string rebranding. The group limit is 4 players, the quad setting. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Oxide plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
What is the map on rebranding?
The game generates the map on rebranding: procedural, size 3,500, seed 1740670201. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does rebranding wipe, and on what schedule?
The prediction follows the tag, because rebranding's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Thursday 29 October at 16:56 UTC. A new world was started 27 days 12 hours ago, and that is the one in play. The tags list wipes as weekly.
What is wipe day on rebranding like?
Recent wipes averaged 10 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 3.5 in the other cases.
Tags and filters
Which Rust Data filters and lists contain rebranding?
These Rust Data lists include rebranding: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.
How should you read the server tags on rebranding?
These tags are published by rebranding and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts4 (Group limit): The team cap is 4; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to rebranding?
The manual route: launch Rust, F1, then client.connect 51.254.210.58:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.