Rust Data

rustdata.spaceservers51.255.38.104:28016.ipynb

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Offline 51.255.38.104:28015 checked 40d ago

nameserver

Connect

srv = rust.server("51.255.38.104:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #13,954 # no region published
last wipe 40d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
51.255.38.104:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 13:04 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average311/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average23/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average20/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average204/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average101/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average30/100

Quick answers

From the figures on this page.

Player counts

How does nameserver compare in the rankings?

Over the last seven days nameserver sits at #13,954 on player hours, in the top – of ranked servers.

How many players does nameserver hold at once?

Offline now for nameserver, with the last sample 40 days 17 hours ago.

Server data

What Rust version does nameserver run?

The build is Rust network protocol 2633 and build 164530 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it up?

Offline now for nameserver, last seen 40 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.

Where does nameserver sit?

There is no region published for nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.255.38.104:28015.

Map and rules

What rules and settings are recorded for nameserver?

No gather rate appears in the name: nameserver. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has nameserver selected?

nameserver runs a procedural map, which the game generates.

Wipes and dates

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 40 days 17 hours ago.

Tags, lists

Which lists on Rust Data hold nameserver, and which filters?

On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into nameserver?

The manual route: launch Rust, F1, then client.connect 51.255.38.104:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players 15 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build The server runs build 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,377 players 11,632 servers online