Offline 51.37.92.151:28015 checked 36d ago
2x Modular Suite [TEST]
Connect
srv = rust.server("51.37.92.151:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.37.92.151:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 23:45 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 728 on average | 345/100 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 544 on average | 235/175 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 352 on average | 117/150 |
| 3 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 325 on average | 66/150 |
| 4 | Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 323 on average | 16/100 |
| 5 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 299 on average | 129/1000 |
Quick answers
From the figures on this page.
Population data
What position does 2x Modular Suite [TEST] take in the server rankings?
Player hours over seven days put 2x Modular Suite [TEST] at #13,242, in the top 58% of the ranked set.
How many players does 2x Modular Suite [TEST] hold at once?
2x Modular Suite [TEST] returns no live count at this refresh, having last been seen 36 days 6 hours ago.
About the server
What is the Rust version on 2x Modular Suite [TEST]?
Rust network protocol 2633 and build 164530 on Windows is what 2x Modular Suite [TEST] runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 2x Modular Suite [TEST], and is it online now?
Offline now for 2x Modular Suite [TEST], last seen 36 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.
In which location is 2x Modular Suite [TEST] hosted?
For 2x Modular Suite [TEST], no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.37.92.151:28015 is its address.
Settings and map
Which rules apply on 2x Modular Suite [TEST], and what settings?
The name carries the figure: 2x Modular Suite [TEST] runs 2x gather. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has 2x Modular Suite [TEST] selected?
The game generates its map: procedural, on 2x Modular Suite [TEST].
Wipes and dates
When does 2x Modular Suite [TEST] wipe, and on what schedule?
The record for 2x Modular Suite [TEST] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 36 days 7 hours ago.
Lists and tags
Which lists on Rust Data hold 2x Modular Suite [TEST], and which filters?
On Rust Data, 2x Modular Suite [TEST] appears in these lists: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the server tags on 2x Modular Suite [TEST]?
The game's server browser reads these tags from 2x Modular Suite [TEST]: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to 2x Modular Suite [TEST]?
Enter client.connect 51.37.92.151:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.