Rust Data

rustdata.spaceservers51.38.152.25:2365.ipynb

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Online 51.38.152.25:2364 checked 7m ago

CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP

1e+06x moddedoxide

Connect

srv = rust.server("51.38.152.25:2365")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 2
rank #6,401 # top 29%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 14:01 UTC6d ago 2 NaN running 1
1 Wed 21 Oct, 11:32 UTC8d ago 2 held half 2.1 days 1
2 Fri 2 Oct, 14:32 UTC27d ago 3 halved by day 5 18.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2200 · seed 314
Map of CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP
map
Procedural Map
size
2200
seed
314
Open on RustMaps

Server

srv.info()
address
51.38.152.25:2364
region
–
max players
150
group limit
99 max
wipe schedule
–
last wipe
23 Oct 2026, 14:01 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 10 on average25/200
1#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP29.10EU · groups of 50+ · 1e+06x · weekly · 4 on average3/200
2RustedWorld AU LAST DAY OF WIPE EVENT|Spawn AK Kit|1000000x|PVPOC · groups of 8+ · 1e+06x · weekly · 2 on average1/100
3CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITSEU · groups of 16+ · 1e+06x · 2 on average3/150
4Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 139 on average82/100
5CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 63 on average132/150

Quick answers

From the figures on this page.

Population

What position does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP take in the server rankings?

Over the last seven days CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP sits at #6,401 on player hours, in the top 29% of ranked servers.

What population does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP carry?

The sample now reads 0 players for CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP, out of 150 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.

Server facts

How well does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP perform?

Averaged over 48 hours: 237 server fps, never under 180. The entity count peaked at 26,026, covering buildings, deployables and the rest of the world. Memory peaked at 2,540 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?

The build is Rust network protocol 2635 and build 168909 on Linux, run by CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP. Joining needs the same protocol on your game; Steam handles the update.

How reliable is CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP, and is it up?

The current sample puts CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP online. The uptime it reports puts the last restart about 3 days 18 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP sit?

There is no region published for CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.38.152.25:2364 is its address.

Settings and map

What rules and settings are recorded for CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?

Gather sits at 1e+06x, read from the server's own name: CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP. The cap on a group is 99 players. Recorded as battlefield, high rates and kits for quick PvP. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?

CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP runs a procedural map of size 2,200 with seed 314, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP wipe, and how often?

CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 6 days 1 hours ago, and that is the one in play.

On CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 2 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 5.

Tags, lists

Where does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP appear among Rust Data lists and filters?

The Rust Data lists that CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP fits are: Modded Rust servers, Rust servers with more than 10x, Rust aim training servers and Rust battlefield servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

How should you read the server tags on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?

Read by the game's server browser, the tags CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): Slot count: 150; ts99 (Group limit): Team size tops out at 99; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?

The manual route: launch Rust, F1, then client.connect 51.38.152.25:2364. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://cybr.to.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^i,gmrust,cs168909,ts99,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players Slot count: 150.
ts99
Group limit Team size tops out at 99.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^i
Battlefield Battlefield: quick PvP, kits included, rates raised.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,723 players 11,855 servers online