Online 51.38.152.25:2364 checked 7m ago
CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP
Connect
srv = rust.server("51.38.152.25:2365")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 14:01 UTC6d ago | 2 | NaN | running | 1 |
| 1 | Wed 21 Oct, 11:32 UTC8d ago | 2 | held half | 2.1 days | 1 |
| 2 | Fri 2 Oct, 14:32 UTC27d ago | 3 | halved by day 5 | 18.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2200 · seed 314
- map
- Procedural Map
- size
- 2200
- seed
- 314
Server
srv.info()- address
- 51.38.152.25:2364
- region
- –
- max players
- 150
- group limit
- 99 max
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 14:01 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ | EU · groups of 8+ · 1e+06x · weekly · 10 on average | 25/200 |
| 1 | #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP29.10 | EU · groups of 50+ · 1e+06x · weekly · 4 on average | 3/200 |
| 2 | RustedWorld AU LAST DAY OF WIPE EVENT|Spawn AK Kit|1000000x|PVP | OC · groups of 8+ · 1e+06x · weekly · 2 on average | 1/100 |
| 3 | CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS | EU · groups of 16+ · 1e+06x · 2 on average | 3/150 |
| 4 | Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| | NA · groups of 35+ · 1e+07x · weekly · 139 on average | 82/100 |
| 5 | CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 63 on average | 132/150 |
Quick answers
From the figures on this page.
Population
What position does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP take in the server rankings?
Over the last seven days CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP sits at #6,401 on player hours, in the top 29% of ranked servers.
What population does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP carry?
The sample now reads 0 players for CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP, out of 150 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.
Server facts
How well does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP perform?
Averaged over 48 hours: 237 server fps, never under 180. The entity count peaked at 26,026, covering buildings, deployables and the rest of the world. Memory peaked at 2,540 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?
The build is Rust network protocol 2635 and build 168909 on Linux, run by CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP. Joining needs the same protocol on your game; Steam handles the update.
How reliable is CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP, and is it up?
The current sample puts CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP online. The uptime it reports puts the last restart about 3 days 18 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP sit?
There is no region published for CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.38.152.25:2364 is its address.
Settings and map
What rules and settings are recorded for CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?
Gather sits at 1e+06x, read from the server's own name: CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP. The cap on a group is 99 players. Recorded as battlefield, high rates and kits for quick PvP. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?
CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP runs a procedural map of size 2,200 with seed 314, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP wipe, and how often?
CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 6 days 1 hours ago, and that is the one in play.
On CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 2 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 5.
Tags, lists
Where does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP appear among Rust Data lists and filters?
The Rust Data lists that CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP fits are: Modded Rust servers, Rust servers with more than 10x, Rust aim training servers and Rust battlefield servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
How should you read the server tags on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?
Read by the game's server browser, the tags CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): Slot count: 150; ts99 (Group limit): Team size tops out at 99; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?
The manual route: launch Rust, F1, then client.connect 51.38.152.25:2364. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://cybr.to.
