Offline 51.38.155.197:20194 checked 20d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("51.38.155.197:20195")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.38.155.197:20194
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 12:17 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 481/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 402/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 55/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 44/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 50/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 158/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does A Shockbyte x Discord Production Rust Server rank?
Over the last seven days A Shockbyte x Discord Production Rust Server sits at #15,848 on player hours, in the top 72% of ranked servers.
What population does A Shockbyte x Discord Production Rust Server carry?
Offline now for A Shockbyte x Discord Production Rust Server, with the last sample 20 days 20 hours ago.
About the server
What is the Rust version on A Shockbyte x Discord Production Rust Server?
The build is Rust network protocol 2634 and build 167231 on Linux, run by A Shockbyte x Discord Production Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
The latest sample has A Shockbyte x Discord Production Rust Server offline, with a last sighting 20 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 8 October 2026.
In which location is A Shockbyte x Discord Production Rust Server hosted?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.38.155.197:20194.
Settings and map
Which settings and rules does A Shockbyte x Discord Production Rust Server run?
The name A Shockbyte x Discord Production Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on A Shockbyte x Discord Production Rust Server?
The game generates its map: procedural, on A Shockbyte x Discord Production Rust Server.
Wipe data
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
The record for A Shockbyte x Discord Production Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 23 hours ago, and that is the one in play.
Tags and filters
Where does A Shockbyte x Discord Production Rust Server appear among Rust Data lists and filters?
These Rust Data lists include A Shockbyte x Discord Production Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?
These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): The server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into A Shockbyte x Discord Production Rust Server?
Enter client.connect 51.38.155.197:20194 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.