Rust Data

rustdata.spaceservers51.38.155.201:28620.ipynb

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Offline 51.38.155.201:28619 checked 1d ago

[EU] DCP RUST

moddedoxide

Connect

srv = rust.server("51.38.155.201:28620")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0016:0017:0019:0020:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040015:0016:0017:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 13:52 UTC16d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1031865839
Map of [EU] DCP RUST
map
Procedural Map
size
3500
seed
1031865839
Open on RustMaps

Server

srv.info()
address
51.38.155.201:28619
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 13:52 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average74/700
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average21/200
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average259/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 73 on average106/1000

Quick answers

From the figures on this page.

Population

What position does [EU] DCP RUST take in the server rankings?

Rank #15,326 on seven-day player hours for [EU] DCP RUST, within the top 69% of all ranked servers.

What population does [EU] DCP RUST carry?

Offline now for [EU] DCP RUST, with the last sample 39 hours ago. Over the last seven days it averaged 0 players.

Server facts

How well does [EU] DCP RUST perform?

Server fps over the last 48 hours averages 182; the floor is 155. Buildings, deployables and all else in the world took the count as high as 69,950 entities. A high of 3,225 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is [EU] DCP RUST on?

Rust network protocol 2635 and build 168909 on Linux is what [EU] DCP RUST runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [EU] DCP RUST, and is it online now?

The latest sample has [EU] DCP RUST offline, with a last sighting 39 hours ago. Count back 5 hours from its reported uptime to get the last restart. 7 of 168 hours up over the last 7 full days, or 4%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [EU] DCP RUST hosted?

The name of [EU] DCP RUST points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.38.155.201:28619.

Map and rules

Which rules apply on [EU] DCP RUST, and what settings?

You will not find a gather rate in the string [EU] DCP RUST. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has [EU] DCP RUST loaded?

[EU] DCP RUST runs a procedural map of size 3,500 with seed 1031865839, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does [EU] DCP RUST wipe, and how often?

The record for [EU] DCP RUST holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 16 days 23 hours ago, and that is the one in play.

What is wipe day on [EU] DCP RUST like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain [EU] DCP RUST?

The Rust Data lists that [EU] DCP RUST fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on [EU] DCP RUST hold?

Read by the game's server browser, the tags [EU] DCP RUST publishes are: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to [EU] DCP RUST?

The manual route: launch Rust, F1, then client.connect 51.38.155.201:28619. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players Slot count: 75.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,052 players 11,806 servers online