Offline 51.38.155.203:23579 checked 28d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("51.38.155.203:23580")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:31 UTC FW28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.38.155.203:23579
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:31 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 51/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 94/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 270/300 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 12/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 344/375 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 270/300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does A Shockbyte x Discord Production Rust Server rank?
Over the last seven days A Shockbyte x Discord Production Rust Server sits at #16,084 on player hours, in the top 69% of ranked servers.
How full does A Shockbyte x Discord Production Rust Server run?
The current row shows A Shockbyte x Discord Production Rust Server offline; the last response was 28 days 7 hours ago.
Server facts
What Rust version does A Shockbyte x Discord Production Rust Server run?
Version Rust network protocol 2634 and build 166494 on Linux is reported by A Shockbyte x Discord Production Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is A Shockbyte x Discord Production Rust Server, and is it up?
The latest sample has A Shockbyte x Discord Production Rust Server offline, with a last sighting 28 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 1 October 2026.
In which location is A Shockbyte x Discord Production Rust Server hosted?
There is no region published for A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.38.155.203:23579.
Map and rules
What rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
What is the map on A Shockbyte x Discord Production Rust Server?
A procedural map runs on A Shockbyte x Discord Production Rust Server, generated by the game.
Wipe schedule
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
A single wipe each month, the force wipe, is all A Shockbyte x Discord Production Rust Server does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 7 hours ago.
On A Shockbyte x Discord Production Rust Server, what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold A Shockbyte x Discord Production Rust Server, and which filters?
The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?
Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into A Shockbyte x Discord Production Rust Server?
In Rust, F1 opens the console: type client.connect 51.38.155.203:23579. Launch Rust on this page does the same by opening the game through Steam and connecting.