Rust Data

rustdata.spaceservers51.38.155.204:23916.ipynb

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Offline 51.38.155.204:23915 checked 38d ago

Test server

Connect

srv = rust.server("51.38.155.204:23916")
print(srv.connect_command)

Right now

srv.summary()
players now 1/75 # 1% full
7-day average 0 # peak –
rank #15,491 # top 67%
last wipe 38d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 21 Sep, 14:43 UTC38d ago 2 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3100 · seed 50000
Map of Test server
map
Procedural Map
size
3100
seed
50000
Open on RustMaps

Server

srv.info()
address
51.38.155.204:23915
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
21 Sep 2026, 14:43 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average392/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average984/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average56/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Test server rank?

Player hours over seven days put Test server at #15,491, in the top 67% of the ranked set.

What population does Test server carry?

Offline now for Test server, with the last sample 38 days 1 hours ago.

Server facts

What Rust version does Test server run?

Rust network protocol 2633 and build 165081 on Linux is what Test server runs. Steam updates your game for you, but the protocol must match to join.

Is Test server up, and what does its uptime show?

Offline now for Test server, last seen 38 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 15 September 2026.

Where does Test server sit?

For Test server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.38.155.204:23915.

Map and rules

What rules and settings are recorded for Test server?

No gather rate appears in the name: Test server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Test server?

Size 3,100, seed 50000: the procedural map on Test server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Test server wipe?

A rhythm cannot be read from the wipes of Test server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 38 days 2 hours ago.

What is wipe day on Test server like?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold Test server, and which filters?

These Rust Data lists include Test server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test server?

These tags are published by Test server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): 75 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165081 (Build): Recorded game build: 165081; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Test server?

In Rust, F1 opens the console: type client.connect 51.38.155.204:23915. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2633,gmrust,cs165081,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp75
Max players 75 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165081
Build Recorded game build: 165081.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,236 players 11,880 servers online