Offline 51.38.155.204:29032 checked 1d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("51.38.155.204:29033")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 51.38.155.204:29032
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 06:50 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 463 on average | 128/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 145/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 306/275 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 9/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 264 on average | 292/300 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 580/575 |
Quick answers
From the figures on this page.
Player counts
How does A Shockbyte x Discord Production Rust Server compare in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,270, in the top 69% of the ranked set.
How many players does A Shockbyte x Discord Production Rust Server hold at once?
Offline now for A Shockbyte x Discord Production Rust Server, with the last sample 25 hours ago. Over the last seven days it averaged 0 players.
About the server
How well does A Shockbyte x Discord Production Rust Server perform?
The 48-hour average is 239 server fps, with a low of 236. Buildings, deployables and all else in the world took the count as high as 8,276 entities. The memory field tops out at 2,859 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on A Shockbyte x Discord Production Rust Server?
The build is Rust network protocol 2634 and build 166652 on Linux, run by A Shockbyte x Discord Production Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?
Offline now for A Shockbyte x Discord Production Rust Server, last seen 25 hours ago. Count back 2 days 17 hours from its reported uptime to get the last restart. 149 of 168 hours up over the last 7 full days, or 89%. Rust Data logged it first on 6 October 2026.
Which location does A Shockbyte x Discord Production Rust Server run from?
For A Shockbyte x Discord Production Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.38.155.204:29032 is its address.
Map and rules
What rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has A Shockbyte x Discord Production Rust Server selected?
The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
A rhythm cannot be read from the wipes of A Shockbyte x Discord Production Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days ago.
Tags and filters
Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?
On Rust Data, A Shockbyte x Discord Production Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): Slot count: 75; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to A Shockbyte x Discord Production Rust Server?
Enter client.connect 51.38.155.204:29032 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.