Offline 51.38.155.206:25049 checked 36d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("51.38.155.206:25050")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 51.38.155.206:25049
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 13:25 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 312/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 414/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 950/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 46/100 |
| 4 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480/8 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 974/1000 |
Quick answers
From the figures on this page.
Population data
What position does A Shockbyte x Discord Production Rust Server take in the server rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,498, in the top 68% of the ranked set.
What population does A Shockbyte x Discord Production Rust Server carry?
A Shockbyte x Discord Production Rust Server returns no live count at this refresh, having last been seen 36 days 22 hours ago.
About the server
What is the Rust version on A Shockbyte x Discord Production Rust Server?
The build is Rust network protocol 2633 and build 165217 on Linux, run by A Shockbyte x Discord Production Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
A Shockbyte x Discord Production Rust Server is offline at this refresh; the last response came 36 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.
Where does A Shockbyte x Discord Production Rust Server sit?
No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.38.155.206:25049.
Map and rules
What rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
The name A Shockbyte x Discord Production Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has A Shockbyte x Discord Production Rust Server loaded?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
The record for A Shockbyte x Discord Production Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 38 days 5 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold A Shockbyte x Discord Production Rust Server, and which filters?
On Rust Data, A Shockbyte x Discord Production Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Shockbyte x Discord Production Rust Server?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to A Shockbyte x Discord Production Rust Server?
In Rust, F1 opens the console: type client.connect 51.38.155.206:25049. Launch Rust on this page does the same by opening the game through Steam and connecting.