Offline 51.38.155.213:29588 checked 32d ago
Death Note Server
Connect
srv = rust.server("51.38.155.213:29589")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.38.155.213:29588
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 14:40 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 201/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 273/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 757/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 42/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 839/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 662/725 |
Quick answers
From the figures on this page.
Population
What position does Death Note Server take in the server rankings?
Player hours over seven days put Death Note Server at #16,965, in the top 72% of the ranked set.
What population does Death Note Server carry?
The current row shows Death Note Server offline; the last response was 32 days 6 hours ago.
About the server
What Rust version does Death Note Server run?
The build is Rust network protocol 2633 and build 165217 on Linux, run by Death Note Server. Steam updates your game for you, but the protocol must match to join.
Is Death Note Server up, and what does its uptime show?
The latest sample has Death Note Server offline, with a last sighting 32 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 27 September 2026.
In which location is Death Note Server hosted?
There is no region published for Death Note Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.38.155.213:29588.
Map and rules
What rules and settings are recorded for Death Note Server?
No gather rate appears in the name: Death Note Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe data
On what schedule does Death Note Server wipe?
Too few wipes are on record for Death Note Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 32 days 7 hours ago, and that is the one in play.
Tags and filters
Where does Death Note Server appear among Rust Data lists and filters?
The Rust Data lists that Death Note Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Death Note Server?
Read by the game's server browser, the tags Death Note Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Death Note Server?
In Rust, F1 opens the console: type client.connect 51.38.155.213:29588. Launch Rust on this page does the same by opening the game through Steam and connecting.