Offline 51.38.155.233:28456 checked 25d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("51.38.155.233:28457")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 51.38.155.233:28456
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Sep 2026, 15:50 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 46/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 76/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 240/300 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 10/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 299/375 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 260/300 |
Quick answers
From the figures on this page.
Population
How does A Shockbyte x Discord Production Rust Server compare in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #16,009, in the top 71% of the ranked set.
What population does A Shockbyte x Discord Production Rust Server carry?
The current row shows A Shockbyte x Discord Production Rust Server offline; the last response was 25 days 14 hours ago.
About the server
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Version Rust network protocol 2633 and build 165217 on Linux is reported by A Shockbyte x Discord Production Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?
Offline now for A Shockbyte x Discord Production Rust Server, last seen 25 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 23 September 2026.
Which location does A Shockbyte x Discord Production Rust Server run from?
No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.38.155.233:28456.
Settings and map
Which settings and rules does A Shockbyte x Discord Production Rust Server run?
You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 36 days 11 hours ago, and that is the one in play.
Tags and filters
Where does A Shockbyte x Discord Production Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?
Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to A Shockbyte x Discord Production Rust Server?
Enter client.connect 51.38.155.233:28456 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.