Rust Data

rustdata.spaceservers51.38.155.238:23192.ipynb

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Offline 51.38.155.238:23191 checked 15d ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("51.38.155.238:23192")
print(srv.connect_command)

Right now

srv.summary()
players now 1/40 # 2% full
7-day average 0 # peak –
rank #12,934 # top 60%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 16:30 UTC15d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
51.38.155.238:23191
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 16:30 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average44/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average89/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average230/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average7/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average279/325
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average277/275

Quick answers

From the figures on this page.

Population data

What position does A Shockbyte x Discord Production Rust Server take in the server rankings?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #12,934, in the top 60% of the ranked set.

How many players does A Shockbyte x Discord Production Rust Server hold at once?

The current row shows A Shockbyte x Discord Production Rust Server offline; the last response was 15 days 9 hours ago.

Server facts

What Rust version does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?

The latest sample has A Shockbyte x Discord Production Rust Server offline, with a last sighting 15 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 October 2026.

In which location is A Shockbyte x Discord Production Rust Server hosted?

For A Shockbyte x Discord Production Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.38.155.238:23191 is its address.

Settings and map

What rules and settings are recorded for A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has A Shockbyte x Discord Production Rust Server loaded?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

The record for A Shockbyte x Discord Production Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 11 hours ago.

On A Shockbyte x Discord Production Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?

On Rust Data, A Shockbyte x Discord Production Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into A Shockbyte x Discord Production Rust Server?

In Rust, F1 opens the console: type client.connect 51.38.155.238:23191. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,088 players 11,654 servers online