Rust Data

rustdata.spaceservers51.38.155.240:25209.ipynb

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Online 51.38.155.240:25208 checked 10m ago

DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026

1x quad weekly wipes vanillamoddedoxide

Connect

srv = rust.server("51.38.155.240:25209")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 1
rank #13,830 # top 62%
last wipe 14d ago # weekly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 62% of all ranked servers, and #583 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1
Map of DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026
map
Procedural Map
size
3500
seed
1
Open on RustMaps

Server

srv.info()
address
51.38.155.240:25208
region
–
max players
500
group limit
quad
wipe schedule
weekly
last wipe
15 Oct 2026, 04:56 UTC
hostname
–
first seen
15 Oct 2026

About this server · in its own words

print(srv.description)
DiamondRust RED - NOLIM [БЕЗ ЛИМИТА] Твой лучший выбор для комфортной игры! • Оптимизированная процедурная карта (FPS+) • Крутые Киты (/kit) • Удобное Меню (/menu)

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BPNA · quad · weekly · 2 on average10/50
1EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | FridaysEU · quad · weekly · 2 on average4/200
2新手村|二倍|无权|限制四人|10.29号14:00清EA · quad · weekly · 2 on average2/100
3⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average7/200
4[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 100 on average37/200
5WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 56 on average15/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 rank?

Player hours over seven days put DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 at #13,830, in the top 62% of the ranked set. Its position in the quad group is #583.

How full does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 run?

DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 20:00 UTC, mean 0 players.

About the server

How smoothly does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 run?

The 48-hour average is 147 server fps, with a low of 105. The entity count peaked at 68,852, covering buildings, deployables and the rest of the world. The memory field tops out at 4,781 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 on?

Rust network protocol 2635 and build 167781 on Linux is what DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026, and is it online now?

Online is the state at the latest refresh for DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026. The uptime it reports puts the last restart about 3 days 7 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 15 October 2026.

Which location does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 run from?

No region is published by DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.38.155.240:25208.

Map and rules

What rules and settings are recorded for DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026?

1x gather is what the name states, and the name is DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026. The group limit is 4 players, the quad setting. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 selected?

Size 3,500, seed 1: the procedural map on DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 wipe?

An estimate from the force wipe gives DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 14 days 14 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.

Tags, lists

Where does DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 appear among Rust Data lists and filters?

These Rust Data lists include DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 1x.

Which meanings do the tags on DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026 hold?

The game's server browser reads these tags from DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into DiamondRust RED - Classic X1 | NOLIM | FPS+ - 18.10.2026?

The manual route: launch Rust, F1, then client.connect 51.38.155.240:25208. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://diamondproject.fun/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,^w,^v,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol To join, your game must run protocol 2635.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online