Rust Data

rustdata.spaceservers51.38.28.196:28016.ipynb

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Online EU · fra 51.38.28.196:28015 checked 13m ago

[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)

biweekly wipes vanillamoddedoxide

Connect

srv = rust.server("51.38.28.196:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 4 # peak 17
rank #1,513 # top 7% · #605 in EU
last wipe 13d ago # biweekly schedule
next wipe 7d 11h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

inatkind
07d 11hThu 5 Nov, 19:00 UTCFW force wipe
114d 7hThu 12 Nov, 14:30 UTCwipe
235d 11hThu 3 Dec, 19:00 UTCFW force wipe
342d 7hThu 10 Dec, 14:30 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 14:30 UTC13d ago 15 NaN running 2
1 Thu 1 Oct, 18:04 UTC FW27d ago 23 halved by day 6 13.9 days 3
2 Thu 17 Sep, 15:54 UTC41d ago 20 halved by day 7 14.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4200 · seed 12
Map of [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
map
Custom Map
size
4200
seed
12

Server

srv.info()
address
51.38.28.196:28015
region
EU · fra
max players
50
group limit
16 max
wipe schedule
biweekly
last wipe
15 Oct 2026, 14:30 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
SERVIDOR PACIFICO // RAID NO PERMITIDO ENTRA EN NUESTRO DISCORD!!! NORMAS -> Entra y lee las normas! (Puedes consultarlas con /info en el chat) PLUGINS -> Skins, RaidableBases, Convoy, PersonalHeli, DeathNotes, RemoverTool, SignArtist. PVE !! Entra y diviertete con nosotr@s!! Entra en nuestro Discord!(Pincha en el botón azul: VER PÁGINA WEB)

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average3/200
1RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average4/200
2РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average2/200
3#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average1/300
4PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10EU · groups of 8+ · biweekly · 2 on average2/80
5[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIALEU · groups of 8+ · biweekly · 2 on average0/50

Quick answers

From the figures on this page.

Player counts

How does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) compare in the rankings?

On seven-day player hours [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) is #1,513 overall and #605 in Europe, inside the top 7% of all ranked servers.

How many players does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) hold at once?

Current row: 0 players on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), against 50 slots. Over the last seven days it averaged 4 players and peaked at 17. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 10 players.

Server data

What does performance look like on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

Server fps over the last 48 hours averages 30; the floor is 30. Buildings, deployables and all else in the world took the count as high as 152,715 entities. A high of 4,755 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026). Joining needs the same protocol on your game; Steam handles the update.

Is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) up, and what does its uptime show?

[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) reports itself online at the current refresh. A restart about 11 minutes ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) sit?

With its EU tag, [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) lists itself in Europe; its region code is fra. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.38.28.196:28015.

Map and rules

Which rules apply on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), and what settings?

No gather rate appears in the name: [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026). The cap on a group is 16 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) selected?

[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) runs a procedural map of size 4,200 with seed 12, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe schedule

When does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) wipe, and how often?

Wipes on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) run every 4 weeks on Thursday at 14:30 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 13 days 16 hours ago. A fortnightly wipe schedule is published in its tags.

On [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), what happens on wipe day?

Across recent wipes the busiest point averaged 19 players. Peak population on the latest wipe came 3 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 6.5.

Tags, lists

Which lists on Rust Data hold [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), and which filters?

On Rust Data, [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

The game's server browser reads these tags from [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026): gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts16 (Group limit): The team cap is 16; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rfra (Region code): Region code in the data: fra; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

The manual route: launch Rust, F1, then client.connect 51.38.28.196:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/hGRq3yC9QS.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$rfra,v2635,^b,^v,EU,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts16
Group limit The team cap is 16.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$rfra
Region code Region code in the data: fra.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,258 players 11,622 servers online