Offline 51.68.102.111:29979 checked 42d ago
VeryGames.com Rust Server
Connect
srv = rust.server("51.68.102.111:23786")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.68.102.111:29979
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 17:44 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 69/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 9/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 36/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 16/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 22/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 1/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does VeryGames.com Rust Server rank?
Player hours over seven days put VeryGames.com Rust Server at #15,490, in the top 69% of the ranked set.
How many players does VeryGames.com Rust Server hold at once?
Offline now for VeryGames.com Rust Server, with the last sample 42 days 3 hours ago.
About the server
Which Rust version is VeryGames.com Rust Server on?
Version Rust network protocol 2633 and build 163794 on Linux is reported by VeryGames.com Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is VeryGames.com Rust Server, and is it online now?
Offline now for VeryGames.com Rust Server, last seen 42 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is VeryGames.com Rust Server hosted?
There is no region published for VeryGames.com Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.68.102.111:29979 is its address.
Map and rules
What rules and settings are recorded for VeryGames.com Rust Server?
No gather rate appears in the name: VeryGames.com Rust Server. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has VeryGames.com Rust Server loaded?
The game generates its map: procedural, on VeryGames.com Rust Server.
Wipes and dates
On what schedule does VeryGames.com Rust Server wipe?
A rhythm cannot be read from the wipes of VeryGames.com Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 55 days 9 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold VeryGames.com Rust Server, and which filters?
The Rust Data lists that VeryGames.com Rust Server fits are: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on VeryGames.com Rust Server?
These tags are published by VeryGames.com Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to VeryGames.com Rust Server?
In Rust, F1 opens the console: type client.connect 51.68.102.111:29979. Launch Rust on this page does the same by opening the game through Steam and connecting.