Rust Data

rustdata.spaceservers51.68.197.214:28016.ipynb

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Offline 51.68.197.214:28015 checked 24d ago

2K SV

Connect

srv = rust.server("51.68.197.214:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/50 # 4% full
7-day average 0 # peak –
rank #12,272 # top 54%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
51.68.197.214:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 12:02 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average439/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average339/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average45/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average145/200

Quick answers

From the figures on this page.

Population data

What position does 2K SV take in the server rankings?

Rank #12,272 on seven-day player hours for 2K SV, within the top 54% of all ranked servers.

How full does 2K SV run?

Offline now for 2K SV, with the last sample 24 days 21 hours ago.

Server facts

What Rust version does 2K SV run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by 2K SV. Steam updates your game for you, but the protocol must match to join.

How reliable is 2K SV, and is it up?

2K SV is offline at this refresh; the last response came 24 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 4 October 2026.

Where does 2K SV sit?

No region is published by 2K SV. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.68.197.214:28015 is its address.

Settings and map

Which rules apply on 2K SV, and what settings?

You will not find a gather rate in the string 2K SV. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has 2K SV selected?

2K SV runs a procedural map, which the game generates.

Wipe schedule

When does 2K SV wipe, and on what schedule?

Too few wipes are on record for 2K SV to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 22 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold 2K SV, and which filters?

On Rust Data, 2K SV appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on 2K SV?

Read by the game's server browser, the tags 2K SV publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into 2K SV?

In Rust, F1 opens the console: type client.connect 51.68.197.214:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,183 players 11,718 servers online