Offline 51.75.67.14:28015 checked 15d ago
LinuxGSM
Connect
srv = rust.server("51.75.67.14:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 09:58 UTC15d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1245719636
- map
- Procedural Map
- size
- 3000
- seed
- 1245719636
Server
srv.info()- address
- 51.75.67.14:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 11:22 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 500/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 410/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 57/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 56/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 156/200 |
Quick answers
From the figures on this page.
Population data
How does LinuxGSM compare in the rankings?
Over the last seven days LinuxGSM sits at #15,212 on player hours, in the top 70% of ranked servers.
How full does LinuxGSM run?
The current row shows LinuxGSM offline; the last response was 15 days 1 hours ago.
Server data
What is the Rust version on LinuxGSM?
Rust network protocol 2634 and build 167781 on Linux is what LinuxGSM runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LinuxGSM, and is it online now?
LinuxGSM is offline at this refresh; the last response came 15 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 28 September 2026.
Where does LinuxGSM sit?
For LinuxGSM, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.75.67.14:28015 is its address.
Map and rules
What rules and settings are recorded for LinuxGSM?
The name LinuxGSM carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has LinuxGSM selected?
LinuxGSM runs a procedural map of size 3,000 with seed 1245719636, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does LinuxGSM wipe, and how often?
The record for LinuxGSM holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days 1 hours ago, and that is the one in play.
What is wipe day on LinuxGSM like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain LinuxGSM?
The Rust Data lists that LinuxGSM fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on LinuxGSM?
The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to LinuxGSM?
In Rust, F1 opens the console: type client.connect 51.75.67.14:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.