Online EA 51.79.163.230:60426 checked 9m ago
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly
Connect
srv = rust.server("51.79.163.230:60428")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers, top 42% in EA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 21h | Thu 12 Nov, 14:10 UTC | wipe |
| 2 | 27d 21h | Thu 26 Nov, 14:10 UTC | wipe |
| 3 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 21h | Thu 10 Dec, 14:10 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 14:10 UTC14d ago | 12 | NaN | running | 3 |
| 1 | Fri 2 Oct, 12:56 UTC27d ago | 8 | held half | 13.1 days | 0 |
| 2 | Sun 27 Sep, 05:59 UTC32d ago | 7 | held half | 5.3 days | 2 |
| 3 | Mon 14 Sep, 11:09 UTC45d ago | 4 | halved by day 10 | 12.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1263456980
- map
- Procedural Map
- size
- 4000
- seed
- 1263456980
Server
srv.info()- address
- 51.79.163.230:60426
- region
- EA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 29 Oct 2026, 13:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 73 on average | 296/325 |
| 1 | Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 36 on average | 20/215 |
| 2 | Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 28 on average | 125/250 |
| 3 | [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 14/200 |
| 4 | 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 | EA · groups of 8+ · 1x · biweekly · 1 on average | 1/500 |
| 5 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 15 on average | 7/100 |
Quick answers
From the figures on this page.
Player counts
What position does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly take in the server rankings?
On seven-day player hours [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is #2,370 overall and #225 in Asia, inside the top 11% of all ranked servers.
How many players does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly hold at once?
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly reports 7 players at this refresh, with 100 slots configured. Over the last seven days it averaged 2 players and peaked at 10. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 8 players.
About the server
What does performance look like on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
The 48-hour average is 73 server fps, with a low of 57. The entity count peaked at 103,896, covering buildings, deployables and the rest of the world. The memory field tops out at 4,408 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. Steam updates your game for you, but the protocol must match to join.
Is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly up, and what does its uptime show?
The current sample puts [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly online. The uptime it reports puts the last restart about 1 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly run from?
In Asia, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly lists itself, using the EA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.79.163.230:60426.
Map and rules
Which rules apply on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly, and what settings?
The name [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. The plugin count is Oxide. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
What is the map on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
Size 4,000, seed 1263456980: the procedural map on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly wipe, and on what schedule?
The tag sets the prediction: [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly has too few wipes on record to confirm its schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 3 hours ago. Its tags carry a wipe schedule of every two weeks.
What is wipe day on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly like?
Recent wipes averaged 9 players at their peak. Peak population on the latest wipe came 25 hours in. Half the peak or more was held to the next wipe in 67% of recent wipes. Otherwise the crowd fell below half by day 10.
Tags, lists
Which Rust Data filters and lists contain [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
The Rust Data lists that [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly fits are: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
How should you read the server tags on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
Read by the game's server browser, the tags [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): East Asia is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?
The manual route: launch Rust, F1, then client.connect 51.79.163.230:60426. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.