Online EA 51.79.181.190:10000 checked 7m ago
[SEA] Malaysian Rust Community
Connect
srv = rust.server("51.79.181.190:10003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Wipe schedule · a steady gap
srv.wipe_schedule()
Next wipe Friday 30 October, 15:32 UTC, in 18h. # Every 7 days 1 hours · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 18h | Fri 30 Oct, 15:32 UTC | wipe |
| 1 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 7d 20h | Fri 6 Nov, 17:02 UTC | wipe |
| 3 | 14d 21h | Fri 13 Nov, 18:31 UTC | wipe |
| 4 | 21d 23h | Fri 20 Nov, 20:01 UTC | wipe |
| 5 | 29d 0h | Fri 27 Nov, 21:30 UTC | wipe |
| 6 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 36d 2h | Fri 4 Dec, 23:00 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 14:03 UTC6d ago | 7 | NaN | running | 0 |
| 1 | Fri 16 Oct, 14:54 UTC13d ago | 5 | halved by day 5 | 7 days | 0 |
| 2 | Fri 9 Oct, 13:25 UTC20d ago | 6 | halved by day 2 | 7.1 days | 0 |
| 3 | Thu 1 Oct, 23:22 UTC FW27d ago | 3 | halved by day 2 | 7.6 days | 1 |
| 4 | Sat 26 Sep, 12:57 UTC33d ago | 4 | held half | 5.4 days | 0 |
| 5 | Sun 20 Sep, 04:45 UTC39d ago | 4 | held half | 6.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4050 · seed 2147483647
- map
- Procedural Map
- size
- 4050
- seed
- 2147483647
Server
srv.info()- address
- 51.79.181.190:10000
- region
- EA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 23 Oct 2026, 14:03 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 236/250 |
| 1 | Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 6/550 |
| 2 | Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 80 on average | 112/150 |
| 3 | Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 54 on average | 2/200 |
| 4 | [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 38 on average | 49/150 |
| 5 | 『小世界』10.28号新开/多人/萌新入门服 | EA · groups of 30+ · weekly · 30 on average | 0/200 |
Quick answers
From the figures on this page.
Population
What position does [SEA] Malaysian Rust Community take in the server rankings?
On seven-day player hours [SEA] Malaysian Rust Community is #3,409 overall and #296 in Asia, inside the top 15% of all ranked servers.
What population does [SEA] Malaysian Rust Community carry?
Current row: 0 players on [SEA] Malaysian Rust Community, against 50 slots. Over the last seven days it averaged 1 players and peaked at 7. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 3 players.
Server data
How smoothly does [SEA] Malaysian Rust Community run?
Server fps over the last 48 hours averages 190; the floor is 144. Buildings, deployables and all else in the world took the count as high as 102,175 entities. A high of 4,609 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on [SEA] Malaysian Rust Community?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [SEA] Malaysian Rust Community. The protocol has to match before you can join, and Steam does the updating.
Is [SEA] Malaysian Rust Community up, and what does its uptime show?
Online is the state at the latest refresh for [SEA] Malaysian Rust Community. A restart about 6 days 5 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Where does [SEA] Malaysian Rust Community sit?
With its EA tag, [SEA] Malaysian Rust Community lists itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.79.181.190:10000 is its address.
Settings and map
Which settings and rules does [SEA] Malaysian Rust Community run?
No gather rate appears in the name: [SEA] Malaysian Rust Community. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [SEA] Malaysian Rust Community selected?
Size 4,050, seed 2147483647: the procedural map on [SEA] Malaysian Rust Community, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does [SEA] Malaysian Rust Community wipe, and on what schedule?
The gap between wipes on [SEA] Malaysian Rust Community has lately averaged about 7 days. The schedule puts the next wipe on Friday 30 October at 15:32 UTC. The world it runs now was generated 6 days 6 hours ago. A weekly wipe schedule is published in its tags.
On [SEA] Malaysian Rust Community, what happens on wipe day?
The average peak over recent wipes is 6 players. 25 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 40% of the time. In the wipes where it did not hold, half was lost by day 2.
Lists and tags
Where does [SEA] Malaysian Rust Community appear among Rust Data lists and filters?
The Rust Data lists that [SEA] Malaysian Rust Community fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the server tags on [SEA] Malaysian Rust Community?
Read by the game's server browser, the tags [SEA] Malaysian Rust Community publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Wipes run weekly; ^o (Oxide): Runs on Oxide (uMod) for plugins; EA (East Asia): In the server browser it sits under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into [SEA] Malaysian Rust Community?
The manual route: launch Rust, F1, then client.connect 51.79.181.190:10000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.