Rust Data

rustdata.spaceservers51.79.214.130:23981.ipynb

Run all rust-data · live

‹ All servers

Offline 51.79.214.130:23980 checked 22d ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("51.79.214.130:23981")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,955 # top 72%
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
51.79.214.130:23980
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 11:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average122/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average151/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average519/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average29/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average598/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average476/525

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does A Shockbyte x Discord Production Rust Server rank?

Over the last seven days A Shockbyte x Discord Production Rust Server sits at #15,955 on player hours, in the top 72% of ranked servers.

How many players does A Shockbyte x Discord Production Rust Server hold at once?

The current row shows A Shockbyte x Discord Production Rust Server offline; the last response was 22 days 10 hours ago.

Server facts

What Rust version does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?

A Shockbyte x Discord Production Rust Server is offline at this refresh; the last response came 22 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does A Shockbyte x Discord Production Rust Server run from?

For A Shockbyte x Discord Production Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.79.214.130:23980.

Map and rules

Which settings and rules does A Shockbyte x Discord Production Rust Server run?

The name A Shockbyte x Discord Production Rust Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has A Shockbyte x Discord Production Rust Server selected?

The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 46 days 12 hours ago.

Tags and filters

Where does A Shockbyte x Discord Production Rust Server appear among Rust Data lists and filters?

These Rust Data lists include A Shockbyte x Discord Production Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into A Shockbyte x Discord Production Rust Server?

In Rust, F1 opens the console: type client.connect 51.79.214.130:23980. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,729 players 11,758 servers online