Online 51.79.46.227:28015 checked 11m ago
A Shockbyte Rust Server
Connect
srv = rust.server("51.79.46.227:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 04:57 UTC3d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 50000
- map
- Procedural Map
- size
- 3500
- seed
- 50000
Server
srv.info()- address
- 51.79.46.227:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 04:57 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 510/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 340/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 41/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 38/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 116/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 127/200 |
Quick answers
From the figures on this page.
Population data
What position does A Shockbyte Rust Server take in the server rankings?
Rank #6,892 on seven-day player hours for A Shockbyte Rust Server, within the top 31% of all ranked servers.
What population does A Shockbyte Rust Server carry?
The sample now reads 0 players for A Shockbyte Rust Server, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 06:00 UTC, mean 1 players.
Server data
How well does A Shockbyte Rust Server perform?
Averaged over 48 hours: 197 server fps, never under 127. Buildings, deployables and all else in the world took the count as high as 67,743 entities. Memory peaked at 3,290 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is A Shockbyte Rust Server, and is it up?
Online is the state at the latest refresh for A Shockbyte Rust Server. The uptime it reports puts the last restart about 2 hours ago. Over the last 2 full days the hours up number 48 of 48, 100%. Its earliest recorded date in Rust Data is 25 October 2026.
Where does A Shockbyte Rust Server sit?
There is no region published for A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.79.46.227:28015 is its address.
Rules, settings, map
Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 3,500, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does A Shockbyte Rust Server wipe, and how often?
The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 3 days 16 hours ago.
What is wipe day on A Shockbyte Rust Server like?
Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold A Shockbyte Rust Server, and which filters?
These Rust Data lists include A Shockbyte Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on A Shockbyte Rust Server hold?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into A Shockbyte Rust Server?
In Rust, F1 opens the console: type client.connect 51.79.46.227:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.