Offline 51.79.84.161:39215 checked 3d ago
Hostmancer Tunnel Proof A
Connect
srv = rust.server("51.79.84.161:39217")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 31337
- map
- Procedural Map
- size
- 3000
- seed
- 31337
Server
srv.info()- address
- 51.79.84.161:39215
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 02:38 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 143/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 182/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 553/675 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 30/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 623/775 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 533/625 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Hostmancer Tunnel Proof A rank?
Over the last seven days Hostmancer Tunnel Proof A sits at #12,404 on player hours, in the top 56% of ranked servers.
How many players does Hostmancer Tunnel Proof A hold at once?
Hostmancer Tunnel Proof A returns no live count at this refresh, having last been seen 3 days 20 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is Hostmancer Tunnel Proof A on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Hostmancer Tunnel Proof A. Joining needs the same protocol on your game; Steam handles the update.
Is Hostmancer Tunnel Proof A up, and what does its uptime show?
Offline now for Hostmancer Tunnel Proof A, last seen 3 days 20 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. The first row Rust Data holds for it is dated 26 October 2026.
Where does Hostmancer Tunnel Proof A sit?
No region is published by Hostmancer Tunnel Proof A. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.79.84.161:39215 is its address.
Map and rules
What rules and settings are recorded for Hostmancer Tunnel Proof A?
You will not find a gather rate in the string Hostmancer Tunnel Proof A. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has Hostmancer Tunnel Proof A selected?
Size 3,000, seed 31337: the procedural map on Hostmancer Tunnel Proof A, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Hostmancer Tunnel Proof A wipe, and on what schedule?
The record for Hostmancer Tunnel Proof A holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 3 days 20 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Hostmancer Tunnel Proof A?
The Rust Data lists that Hostmancer Tunnel Proof A fits are: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Hostmancer Tunnel Proof A hold?
The game's server browser reads these tags from Hostmancer Tunnel Proof A: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Hostmancer Tunnel Proof A?
In Rust, F1 opens the console: type client.connect 51.79.84.161:39215. Launch Rust on this page does the same by opening the game through Steam and connecting.