Online 51.81.106.159:29015 checked 13m ago
Rust Server Test 02
Connect
srv = rust.server("51.81.106.159:29016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 03:22 UTC17d ago | 0 | NaN | running | 0 |
| 1 | Wed 23 Sep, 05:52 UTC36d ago | 0 | NaN | 19.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1629208675
- map
- Procedural Map
- size
- 2000
- seed
- 1629208675
Server
srv.info()- address
- 51.81.106.159:29015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 03:22 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 477 on average | 46/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 85/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 191/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 4/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 237/300 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 258 on average | 328/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Server Test 02 rank?
Rank #15,270 on seven-day player hours for Rust Server Test 02, within the top 69% of all ranked servers.
How full does Rust Server Test 02 run?
Current row: 0 players on Rust Server Test 02, against 100 slots. Over the last seven days it averaged 0 players.
About the server
How well does Rust Server Test 02 perform?
The 48-hour average is 150 server fps, with a low of 145. Buildings, deployables and all else in the world took the count as high as 16,821 entities. A high of 2,227 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Rust Server Test 02 run?
Version Rust network protocol 2634 and build 167584 on Linux is reported by Rust Server Test 02. The protocol has to match before you can join, and Steam does the updating.
Is Rust Server Test 02 up, and what does its uptime show?
Rust Server Test 02 reports itself online at the current refresh. Count back 16 days 23 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does Rust Server Test 02 sit?
There is no region published for Rust Server Test 02. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.81.106.159:29015.
Rules, settings, map
Which rules apply on Rust Server Test 02, and what settings?
You will not find a gather rate in the string Rust Server Test 02. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Rust Server Test 02?
Rust Server Test 02 runs a procedural map of size 2,000 with seed 1629208675, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Rust Server Test 02 wipe?
The record for Rust Server Test 02 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 1 hours ago.
What is wipe day on Rust Server Test 02 like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain Rust Server Test 02?
The Rust Data lists that Rust Server Test 02 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server Test 02?
These tags are published by Rust Server Test 02 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Rust Server Test 02?
The manual route: launch Rust, F1, then client.connect 51.81.106.159:29015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.