Rust Data

rustdata.spaceservers51.81.166.154:60402.ipynb

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Online 51.81.166.154:60400 checked 13m ago

Girthquake Warning

teams off monthly wipes moddedoxidehardcore

Connect

srv = rust.server("51.81.166.154:60402")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 13d ago # monthly schedule
next wipe 7d 7h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 7hThu 5 Nov, 19:00 UTCFW force wipe
135d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 18:26 UTC13d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1800 · seed 0
No map picture published
map
Procedural Map
size
1800
seed
–

Server

srv.info()
address
51.81.166.154:60400
region
–
max players
100
group limit
teams off
wipe schedule
monthly
last wipe
15 Oct 2026, 18:26 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average219/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average108/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average10/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average327/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Girthquake Warning rank?

Over the last seven days Girthquake Warning sits at #15,323 on player hours, in the top 69% of ranked servers.

What population does Girthquake Warning carry?

Current row: 0 players on Girthquake Warning, against 100 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Girthquake Warning run?

Server fps over the last 48 hours averages 234; the floor is 224. Entity numbers reached 13,307, and that includes buildings, deployables and the rest. A high of 2,227 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Girthquake Warning?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Girthquake Warning. Steam updates your game for you, but the protocol must match to join.

How reliable is Girthquake Warning, and is it online now?

The current sample puts Girthquake Warning online. A restart about 13 days 15 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Where does Girthquake Warning sit?

For Girthquake Warning, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.81.166.154:60400.

Rules, settings, map

What rules and settings are recorded for Girthquake Warning?

No gather rate appears in the name: Girthquake Warning. Group limits do not appear in its data. Recorded as hardcore, Facepunch at its most unforgiving. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on Girthquake Warning?

A procedural map of size 1,800 runs on Girthquake Warning, generated by the game.

Wipe schedule

When does Girthquake Warning wipe, and how often?

The only wipe Girthquake Warning takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 13 days 17 hours ago. A monthly wipe schedule is published in its tags.

On Girthquake Warning, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain Girthquake Warning?

On Rust Data, Girthquake Warning appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on Girthquake Warning hold?

These tags are published by Girthquake Warning and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp100 (Max players): Slot count: 100; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^h (Hardcore): Hardcore mode from Facepunch: harsher survival, fewer helpers; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Girthquake Warning?

In Rust, F1 opens the console: type client.connect 51.81.166.154:60400. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^m,^h,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher option.
mp100
Max players Slot count: 100.
ts0
Group limit The team system is off.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: harsher survival, fewer helpers.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,312 players 11,738 servers online