Offline 51.81.176.125:22740 checked 3d ago
A Shockbyte Rust Server
Connect
srv = rust.server("51.81.176.125:22741")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 201/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 281/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 763/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 44/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 854/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 669/725 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does A Shockbyte Rust Server rank?
Over the last seven days A Shockbyte Rust Server sits at #15,268 on player hours, in the top 68% of ranked servers.
How many players does A Shockbyte Rust Server hold at once?
Offline now for A Shockbyte Rust Server, with the last sample 3 days 15 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does A Shockbyte Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.
Is A Shockbyte Rust Server up, and what does its uptime show?
Offline now for A Shockbyte Rust Server, last seen 3 days 15 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. Rust Data logged it first on 26 October 2026.
In which location is A Shockbyte Rust Server hosted?
No region is published by A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.81.176.125:22740 is its address.
Rules, settings, map
Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name: A Shockbyte Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has A Shockbyte Rust Server selected?
The game generates the map on A Shockbyte Rust Server: procedural, size 4,000, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe data
On what schedule does A Shockbyte Rust Server wipe?
A rhythm cannot be read from the wipes of A Shockbyte Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 3 days 21 hours ago.
Lists and tags
Which Rust Data filters and lists contain A Shockbyte Rust Server?
On Rust Data, A Shockbyte Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on A Shockbyte Rust Server?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): 16 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into A Shockbyte Rust Server?
Enter client.connect 51.81.176.125:22740 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.