Offline 51.81.176.40:26692 checked 41d ago
A Shockbyte Rust Server
Connect
srv = rust.server("51.81.176.40:26693")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 4206969
- map
- Procedural Map
- size
- 4000
- seed
- 4206969
Server
srv.info()- address
- 51.81.176.40:26692
- region
- –
- max players
- 125
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 15:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 310/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 379/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 968/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 47/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 987/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 782/800 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does A Shockbyte Rust Server rank?
Over the last seven days A Shockbyte Rust Server sits at #15,498 on player hours, in the top 68% of ranked servers.
What population does A Shockbyte Rust Server carry?
A Shockbyte Rust Server returns no live count at this refresh, having last been seen 41 days 14 hours ago.
About the server
What Rust version does A Shockbyte Rust Server run?
Rust network protocol 2633 and build 163272 on Linux is what A Shockbyte Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is A Shockbyte Rust Server, and is it up?
The latest sample has A Shockbyte Rust Server offline, with a last sighting 41 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
Where does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.81.176.40:26692.
Settings and map
Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on A Shockbyte Rust Server?
Size 4,000, seed 4206969: the procedural map on A Shockbyte Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does A Shockbyte Rust Server wipe, and how often?
The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 4 hours ago.
Tags, lists
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
On Rust Data, A Shockbyte Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): 125 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163272 (Build): Build number: 163272; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to A Shockbyte Rust Server?
The manual route: launch Rust, F1, then client.connect 51.81.176.40:26692. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.