Rust Data

rustdata.spaceservers51.81.176.48:25537.ipynb

Run all rust-data · live

‹ All servers

Offline 51.81.176.48:25536 checked 16d ago

A Shockbyte Rust Server

quad softcore

Connect

srv = rust.server("51.81.176.48:25537")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,366 # top 71%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 10:53 UTC23d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 50000
Map of A Shockbyte Rust Server
map
Procedural Map
size
3500
seed
50000
Open on RustMaps

Server

srv.info()
address
51.81.176.48:25536
region
–
max players
1
group limit
quad
wipe schedule
–
last wipe
6 Oct 2026, 10:53 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 66 on average143/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average31/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average25/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average1/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average9/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average9/200

Quick answers

From the figures on this page.

Population data

How does A Shockbyte Rust Server compare in the rankings?

Over the last seven days A Shockbyte Rust Server sits at #15,366 on player hours, in the top 71% of ranked servers. Its position in the quad group is #608.

How full does A Shockbyte Rust Server run?

The current row shows A Shockbyte Rust Server offline; the last response was 16 days 1 hours ago.

Server data

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167231 on Linux is what A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is A Shockbyte Rust Server up, and what does its uptime show?

Offline now for A Shockbyte Rust Server, last seen 16 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is A Shockbyte Rust Server hosted?

For A Shockbyte Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.81.176.48:25536.

Settings and map

What rules and settings are recorded for A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather rate. The group limit is 4 players, the quad setting. softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.

Which map has A Shockbyte Rust Server loaded?

Size 3,500, seed 50000: the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does A Shockbyte Rust Server wipe?

The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 2 hours ago.

What is wipe day on A Shockbyte Rust Server like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold A Shockbyte Rust Server, and which filters?

The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp1 (Max players): 1 slots in total; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to A Shockbyte Rust Server?

The manual route: launch Rust, F1, then client.connect 51.81.176.48:25536. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmsoftcore,cs167231,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp1
Max players 1 slots in total.
ts4
Group limit Team size tops out at 4.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,372 players 11,823 servers online