Online 51.81.179.101:22130 checked 22m ago
Zulandia
Connect
srv = rust.server("51.81.179.101:22131")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers, and #505 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 00:37 UTC9d ago | 2 | NaN | running | 1 |
| 1 | Tue 20 Oct, 17:27 UTC9d ago | 2 | NaN | 0.3 days | 1 |
| 2 | Tue 20 Oct, 03:43 UTC9d ago | 2 | NaN | 0.6 days | 0 |
| 3 | Wed 7 Oct, 16:38 UTC22d ago | 2 | held half | 12.5 days | 0 |
| 4 | Sat 3 Oct, 23:10 UTC26d ago | 1 | held half | 3.7 days | 0 |
| 5 | Fri 2 Oct, 00:59 UTC27d ago | 2 | NaN | 1.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4900 · seed 385766984
- map
- Procedural Map
- size
- 4900
- seed
- 385766984
Server
srv.info()- address
- 51.81.179.101:22130
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 00:37 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 5/50 |
| 1 | AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 1/50 |
| 2 | Casual PVE Svenska Krigare | EU · quad · 2 on average | 1/20 |
| 3 | Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 3/100 |
| 4 | Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 26/140 |
| 5 | BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 2/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Zulandia rank?
Over the last seven days Zulandia sits at #10,061 on player hours, in the top 45% of ranked servers. Within the quad group, its rank is #505.
How many players does Zulandia hold at once?
Current row: 0 players on Zulandia, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 00:00 UTC, mean 1 players.
Server data
How well does Zulandia perform?
The 48-hour average is 98 server fps, with a low of 84. Buildings, deployables and all else in the world took the count as high as 141,326 entities. Memory peaked at 7,001 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Zulandia run?
Rust network protocol 2635 and build 168909 on Linux is what Zulandia runs. Steam updates your game for you, but the protocol must match to join.
Is Zulandia up, and what does its uptime show?
The current sample puts Zulandia online. The uptime it reports puts the last restart about 10 hours ago. 143 of 168 hours up over the last 7 full days, or 85%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Zulandia run from?
There is no region published for Zulandia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.81.179.101:22130.
Settings and map
Which rules apply on Zulandia, and what settings?
The name Zulandia carries no gather rate. The group limit is 4 players, the quad setting. Game mode softcore, with this note: Facepunch's easier setting: some loot is kept. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Zulandia loaded?
The game generates the map on Zulandia: procedural, size 4,900, seed 385766984. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Zulandia wipe, and how often?
Zulandia wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days ago.
What is wipe day on Zulandia like?
Across recent wipes the busiest point averaged 2 players. 23 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags and filters
Which Rust Data filters and lists contain Zulandia?
On Rust Data, Zulandia appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
How should you read the server tags on Zulandia?
These tags are published by Zulandia and read by the game's server browser: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp50 (Max players): Slot count: 50; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^s (Softcore): On death you keep some of your inventory: that is Facepunch's softcore mode; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Zulandia?
In Rust, F1 opens the console: type client.connect 51.81.179.101:22130. Launch Rust on this page does the same by opening the game through Steam and connecting.