Offline 51.81.179.57:27032 checked 20d ago
A Shockbyte Rust Server
Connect
srv = rust.server("51.81.179.57:27033")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 22:23 UTC20d ago | 0 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.81.179.57:27032
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 22:23 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 288/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 377/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 930/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 49/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 971/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 774/800 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does A Shockbyte Rust Server rank?
Rank #15,825 on seven-day player hours for A Shockbyte Rust Server, within the top 72% of all ranked servers.
How full does A Shockbyte Rust Server run?
Offline now for A Shockbyte Rust Server, with the last sample 20 days 21 hours ago.
Server facts
What is the Rust version on A Shockbyte Rust Server?
The build is Rust network protocol 2634 and build 167231 on Linux, run by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.
Is A Shockbyte Rust Server up, and what does its uptime show?
A Shockbyte Rust Server is offline at this refresh; the last response came 20 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 8 October 2026.
In which location is A Shockbyte Rust Server hosted?
There is no region published for A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.81.179.57:27032.
Rules, settings, map
Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name: A Shockbyte Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has A Shockbyte Rust Server loaded?
A Shockbyte Rust Server runs a procedural map, which the game generates.
Wipe schedule
On what schedule does A Shockbyte Rust Server wipe?
A rhythm cannot be read from the wipes of A Shockbyte Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 20 days 21 hours ago.
On A Shockbyte Rust Server, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
These Rust Data lists include A Shockbyte Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join A Shockbyte Rust Server?
The manual route: launch Rust, F1, then client.connect 51.81.179.57:27032. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.