Offline 51.81.179.82:23874 checked 45d ago
Pillow Shack
Connect
srv = rust.server("51.81.179.82:23875")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.81.179.82:23874
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 31 Aug 2026, 04:29 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 215/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 293/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 774/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 866/950 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 713/800 |
Quick answers
From the figures on this page.
Population data
How does Pillow Shack compare in the rankings?
Rank #15,098 on seven-day player hours for Pillow Shack, within the top – of all ranked servers.
How many players does Pillow Shack hold at once?
The current row shows Pillow Shack offline; the last response was 45 days 15 hours ago.
Server facts
Which Rust version is Pillow Shack on?
Rust network protocol 2632 and build 162434 on Linux is what Pillow Shack runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Pillow Shack, and is it online now?
Pillow Shack is offline at this refresh; the last response came 45 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is Pillow Shack hosted?
For Pillow Shack, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.81.179.82:23874 is its address.
Settings and map
Which rules apply on Pillow Shack, and what settings?
You will not find a gather rate in the string Pillow Shack. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. The VAC field reads off.
Which map has Pillow Shack selected?
The game generates its map: procedural, on Pillow Shack.
Wipe data
On what schedule does Pillow Shack wipe?
Too few wipes are on record for Pillow Shack to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 59 days 16 hours ago.
Lists and tags
Where does Pillow Shack appear among Rust Data lists and filters?
These Rust Data lists include Pillow Shack: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Pillow Shack?
These tags are published by Pillow Shack and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): To join, your game must run protocol 2632; cs162434 (Build): Recorded game build: 162434; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Pillow Shack?
In Rust, F1 opens the console: type client.connect 51.81.179.82:23874. Launch Rust on this page does the same by opening the game through Steam and connecting.