Online EU 51.83.197.88:28115 checked 9m ago
CSE Network | Rust | 2x Trios | WIPED 10-22
Connect
srv = rust.server("51.83.197.88:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers, top 74% in EU, and #439 of the trio servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 20d 23h | Thu 19 Nov, 19:51 UTC | wipe |
| 2 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 19:51 UTC7d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 59572148- map
- Procedural Map
- size
- 3500
- seed
- 59572148
Server
srv.info()- address
- 51.83.197.88:28115
- region
- EU
- max players
- 75
- group limit
- trio
- wipe schedule
- biweekly
- last wipe
- 22 Oct 2026, 19:51 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | HollowServers.co EU 2x Solo/Duo |X2 JUST FULL WIPED | EU · trio · 2x · biweekly · 3 on average | 8/150 |
| 1 | ПРОСТОЙ #1 MAX3 [X2|ДЛЯ НОВИЧКОВ] | EU · trio · 2x · biweekly · 2 on average | 2/150 |
| 2 | MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 | EU · trio · 2x · weekly · 253 on average | 7/500 |
| 3 | WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | EU · trio · 2x · weekly · 227 on average | 819/850 |
| 4 | Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 179 on average | 47/100 |
| 5 | Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий | EU · trio · 2x · weekly · 145 on average | 202/300 |
Quick answers
From the figures on this page.
Population
What position does CSE Network | Rust | 2x Trios | WIPED 10-22 take in the server rankings?
On seven-day player hours CSE Network | Rust | 2x Trios | WIPED 10-22 is #8,860 overall and #2,164 in Europe, inside the top 40% of all ranked servers. Its position in the trio group is #439.
How many players does CSE Network | Rust | 2x Trios | WIPED 10-22 hold at once?
Current row: 0 players on CSE Network | Rust | 2x Trios | WIPED 10-22, against 75 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server data
How smoothly does CSE Network | Rust | 2x Trios | WIPED 10-22 run?
Averaged over 48 hours: 96 server fps, never under 50. The entity count peaked at 71,795, covering buildings, deployables and the rest of the world. Memory peaked at 3,726 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does CSE Network | Rust | 2x Trios | WIPED 10-22 run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by CSE Network | Rust | 2x Trios | WIPED 10-22. Joining needs the same protocol on your game; Steam handles the update.
How reliable is CSE Network | Rust | 2x Trios | WIPED 10-22, and is it up?
Online is the state at the latest refresh for CSE Network | Rust | 2x Trios | WIPED 10-22. Count back 6 days 17 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 19 October 2026.
Which location does CSE Network | Rust | 2x Trios | WIPED 10-22 run from?
The EU tag is what CSE Network | Rust | 2x Trios | WIPED 10-22 uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.83.197.88:28115.
Rules, settings, map
What rules and settings are recorded for CSE Network | Rust | 2x Trios | WIPED 10-22?
The name carries the figure: CSE Network | Rust | 2x Trios | WIPED 10-22 runs 2x gather. trio sets the cap: 3 players per group. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has CSE Network | Rust | 2x Trios | WIPED 10-22 selected?
Size 3,500, seed 59572148: the procedural map on CSE Network | Rust | 2x Trios | WIPED 10-22, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does CSE Network | Rust | 2x Trios | WIPED 10-22 wipe?
The tag sets the prediction: CSE Network | Rust | 2x Trios | WIPED 10-22 has too few wipes on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 7 days ago. A fortnightly wipe schedule is published in its tags.
What is wipe day on CSE Network | Rust | 2x Trios | WIPED 10-22 like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 2 hours in.
Lists and tags
Which Rust Data filters and lists contain CSE Network | Rust | 2x Trios | WIPED 10-22?
On Rust Data, CSE Network | Rust | 2x Trios | WIPED 10-22 appears in these lists: EU Rust servers, Modded Rust servers, 2x Rust servers and Trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on CSE Network | Rust | 2x Trios | WIPED 10-22 hold?
The game's server browser reads these tags from CSE Network | Rust | 2x Trios | WIPED 10-22: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): 75 slots in total; ts3 (Group limit): Team size tops out at 3; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into CSE Network | Rust | 2x Trios | WIPED 10-22?
Enter client.connect 51.83.197.88:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.