Offline 51.89.37.162:28015 checked 25d ago
My SoundLight Rust server | Powered by AMP
Connect
srv = rust.server("51.89.37.162:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 13:21 UTC25d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.89.37.162:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 13:21 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 41/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 35/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 24/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 5/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 11/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 16/100 |
Quick answers
From the figures on this page.
Player counts
How does My SoundLight Rust server | Powered by AMP compare in the rankings?
Over the last seven days My SoundLight Rust server | Powered by AMP sits at #16,004 on player hours, in the top 70% of ranked servers.
How many players does My SoundLight Rust server | Powered by AMP hold at once?
My SoundLight Rust server | Powered by AMP returns no live count at this refresh, having last been seen 25 days 5 hours ago.
About the server
What is the Rust version on My SoundLight Rust server | Powered by AMP?
Version Rust network protocol 2634 and build 166652 on Linux is reported by My SoundLight Rust server | Powered by AMP. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My SoundLight Rust server | Powered by AMP, and is it up?
The latest sample has My SoundLight Rust server | Powered by AMP offline, with a last sighting 25 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 3 October 2026.
In which location is My SoundLight Rust server | Powered by AMP hosted?
For My SoundLight Rust server | Powered by AMP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.89.37.162:28015.
Rules, settings, map
What rules and settings are recorded for My SoundLight Rust server | Powered by AMP?
No gather rate appears in the name: My SoundLight Rust server | Powered by AMP. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Community is its browser category. Anti-cheat status: VAC on.
Which map has My SoundLight Rust server | Powered by AMP selected?
A procedural map runs on My SoundLight Rust server | Powered by AMP, generated by the game.
Wipe data
When does My SoundLight Rust server | Powered by AMP wipe, and on what schedule?
Too few wipes are on record for My SoundLight Rust server | Powered by AMP to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 7 hours ago, and that is the one in play.
What is wipe day on My SoundLight Rust server | Powered by AMP like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold My SoundLight Rust server | Powered by AMP, and which filters?
These Rust Data lists include My SoundLight Rust server | Powered by AMP: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on My SoundLight Rust server | Powered by AMP hold?
Read by the game's server browser, the tags My SoundLight Rust server | Powered by AMP publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to My SoundLight Rust server | Powered by AMP?
Enter client.connect 51.89.37.162:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.