Online 51.89.8.206:28015 checked 10m ago
WARRIOR-RO | EU/RO | Vanilla+ | Biweekly
Connect
srv = rust.server("51.89.8.206:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 07:06 UTC3d ago | 6 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 0- map
- Procedural Map
- size
- 4000
- seed
- –
Server
srv.info()- address
- 51.89.8.206:28015
- region
- –
- max players
- 125
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 10:55 UTC
- hostname
- –
- first seen
- 22 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 70/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 20/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 79/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly rank?
Player hours over seven days put WARRIOR-RO | EU/RO | Vanilla+ | Biweekly at #4,621, in the top 21% of the ranked set.
How full does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly run?
The sample now reads 0 players for WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, out of 125 slots. Over the last seven days it averaged 0 players and peaked at 6. Peak hour in the last 48 hours: 19:00 UTC, mean 2 players.
Server data
How smoothly does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly run?
Server fps over the last 48 hours averages 229; the floor is 218. Entity numbers reached 94,864, and that includes buildings, deployables and the rest. A high of 3,686 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by WARRIOR-RO | EU/RO | Vanilla+ | Biweekly. Steam updates your game for you, but the protocol must match to join.
How reliable is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, and is it online now?
The current sample puts WARRIOR-RO | EU/RO | Vanilla+ | Biweekly online. A restart about 3 days 17 hours ago is what its reported uptime implies. Over the last 6 full days the hours up number 143 of 144, 99%. The first row Rust Data holds for it is dated 22 October 2026.
Which location does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly run from?
Its name points to Europe, but WARRIOR-RO | EU/RO | Vanilla+ | Biweekly publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.89.8.206:28015 is its address.
Map and rules
Which settings and rules does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly run?
No gather rate appears in the name: WARRIOR-RO | EU/RO | Vanilla+ | Biweekly. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has WARRIOR-RO | EU/RO | Vanilla+ | Biweekly selected?
Size 4,000, procedural: the game generates it on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly.
Wipe schedule
When does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly wipe, and on what schedule?
The record for WARRIOR-RO | EU/RO | Vanilla+ | Biweekly holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 3 days 19 hours ago.
On WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, what happens on wipe day?
Across recent wipes the busiest point averaged 6 players. The crowd on the latest wipe topped out 5 hours after it began.
Tags and filters
Where does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly appear among Rust Data lists and filters?
The Rust Data lists that WARRIOR-RO | EU/RO | Vanilla+ | Biweekly fits are: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
The game's server browser reads these tags from WARRIOR-RO | EU/RO | Vanilla+ | Biweekly: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): Slot count: 125; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
The manual route: launch Rust, F1, then client.connect 51.89.8.206:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
